// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved. #include "AnimGraphPrivatePCH.h" #include "AnimationCustomTransitionGraph.h" #define LOCTEXT_NAMESPACE "AnimationCustomTransitionGraph" ///////////////////////////////////////////////////// // UAnimationStateGraph UAnimationCustomTransitionGraph::UAnimationCustomTransitionGraph(const FPostConstructInitializeProperties& PCIP) : Super(PCIP) { } UAnimGraphNode_CustomTransitionResult* UAnimationCustomTransitionGraph::GetResultNode() { return MyResultNode; } #undef LOCTEXT_NAMESPACE