// Copyright Epic Games, Inc. All Rights Reserved. #include "GeometryCollectionTracksModule.h" #if WITH_EDITOR #include "GeometryCollectionSequencerModule.h" #endif // WITH_EDITOR IMPLEMENT_MODULE(FGeometryCollectionTracksModule, GeometryCollectionTracks) void FGeometryCollectionTracksModule::StartupModule() { #if WITH_EDITOR FGeometryCollectionSequencerModule& Module = FModuleManager::LoadModuleChecked(TEXT("GeometryCollectionSequencer")); #endif } void FGeometryCollectionTracksModule::ShutdownModule() { }