// Copyright Epic Games, Inc. All Rights Reserved. using System.Collections.Generic; using EpicGames.Core; using Microsoft.Extensions.Logging; namespace UnrealBuildTool { /// /// Base class for platform-specific project generators /// class LinuxProjectGenerator : PlatformProjectGenerator { /// /// Constructor /// /// Command line arguments passed to the project generator /// Logger for output public LinuxProjectGenerator(CommandLineArguments Arguments, ILogger Logger) : base(Arguments, Logger) { } /// /// Enumerate all the platforms that this generator supports /// public override IEnumerable GetPlatforms() { yield return UnrealTargetPlatform.Linux; yield return UnrealTargetPlatform.LinuxArm64; } /// /// VisualStudio project generation functions /// /// /// Whether this build platform has native support for VisualStudio /// /// The UnrealTargetPlatform being built /// The UnrealTargetConfiguration being built /// /// bool true if native VisualStudio support (or custom VSI) is available public override bool HasVisualStudioSupport(UnrealTargetPlatform InPlatform, UnrealTargetConfiguration InConfiguration, VCProjectFileFormat ProjectFileFormat) { return false; } } }