// Copyright Epic Games, Inc. All Rights Reserved. using EpicGames.Core; namespace UnrealBuildTool { ///////////////////////////////////////////////////////////////////////////////////// // If you are looking for any version numbers not listed here, see Linux_SDK.json ///////////////////////////////////////////////////////////////////////////////////// partial class LinuxPlatformSDK : UEBuildPlatformSDK { protected override void GetValidSoftwareVersionRange(out string? MinVersion, out string? MaxVersion) { MinVersion = MaxVersion = null; } } }