// Copyright Epic Games, Inc. All Rights Reserved.
using System;
using System.Collections.Generic;
using System.Text;
using System.Diagnostics;
using System.IO;
using EpicGames.Core;
namespace UnrealBuildTool
{
///
/// Base class for platform-specific project generators
///
class WindowsProjectGenerator : PlatformProjectGenerator
{
///
/// Constructor
///
/// Command line arguments passed to the project generator
public WindowsProjectGenerator(CommandLineArguments Arguments)
: base(Arguments)
{
}
///
/// Enumerate all the platforms that this generator supports
///
public override IEnumerable GetPlatforms()
{
yield return UnrealTargetPlatform.Win64;
}
///
/// VisualStudio project generation functions
///
///
/// Return the VisualStudio platform name for this build platform
///
/// The UnrealTargetPlatform being built
/// The UnrealTargetConfiguration being built
/// string The name of the platform that VisualStudio recognizes
public override string GetVisualStudioPlatformName(UnrealTargetPlatform InPlatform, UnrealTargetConfiguration InConfiguration)
{
if (InPlatform == UnrealTargetPlatform.Win64)
{
return "x64";
}
return InPlatform.ToString();
}
public override bool RequiresVSUserFileGeneration()
{
return true;
}
}
}