[DataDrivenPlatformInfo] bIsConfidential=false TargetSettingsIniSectionName=/Script/AndroidRuntimeSettings.AndroidRuntimeSettings bHasDedicatedGamepad=false bInputSupportConfigurable=false DefaultInputType=Touch bSupportsMouseAndKeyboard=false bSupportsGamepad=true bCanChangeGamepadType=true bSupportsTouch=true GlobalIdentifier=3619EA87DE704A48BB1551754423C26A NormalIconPath=Launcher/Android/Platform_Android_24x LargeIconPath=Launcher/Android/Platform_Android_128x XLargeIconPath= AutoSDKPath=Android TutorialPath=SharingAndReleasing/Mobile/Android bIsEnabled=true bUsesHostCompiler=false bUATClosesAfterLaunch=true PlatformGroupName=Mobile [PreviewPlatform AndroidES31] EnabledCVar=ini:Engine:Android:/Script/AndroidRuntimeSettings.AndroidRuntimeSettings:bBuildForES31 PlatformName=Android ShaderFormat=GLSL_ES3_1_ANDROID ActiveIconName=LevelEditor.PreviewMode.AndroidES31.Enabled InactiveIconName=LevelEditor.PreviewMode.AndroidES31.Disabled MenuText=NSLOCTEXT("PreviewPlatform", "PreviewMenuText_ES31", "Android ES 3.1") MenuTooltip=NSLOCTEXT("PreviewPlatform", "PreviewMenuTooltip_ES31", "Mobile preview using Android ES3.1 quality settings.") IconText=NSLOCTEXT("PreviewPlatform", "PreviewIconText_ES31", "Android ES3.1") DeviceProfileName=Android [PreviewPlatform AndroidVulkan] EnabledCVar=ini:Engine:Android:/Script/AndroidRuntimeSettings.AndroidRuntimeSettings:bSupportsVulkan PlatformName=Android ShaderFormat=SF_VULKAN_ES31_ANDROID ActiveIconName=LevelEditor.PreviewMode.AndroidVulkan.Enabled InactiveIconName=LevelEditor.PreviewMode.AndroidVulkan.Disabled MenuText=NSLOCTEXT("PreviewPlatform", "PreviewMenuText_AndroidVulkan", "Android Vulkan") MenuTooltip=NSLOCTEXT("PreviewPlatform", "PreviewMenuTooltip_AndroidVulkan", "Mobile preview using Android Vulkan quality settings.") IconText=NSLOCTEXT("PreviewPlatform", "PreviewIconText_AndroidVulkan", "Android Vulkan") DeviceProfileName=Android [PreviewPlatform AndroidVulkanSM5] EnabledCVar=ini:Engine:Android:/Script/AndroidRuntimeSettings.AndroidRuntimeSettings:bSupportsVulkanSM5 PlatformName=Android ShaderFormat=SF_VULKAN_SM5_ANDROID ActiveIconName=LevelEditor.PreviewMode.AndroidVulkanSM5.Enabled InactiveIconName=LevelEditor.PreviewMode.AndroidVulkanSM5.Disabled MenuText=NSLOCTEXT("PreviewPlatform", "PreviewMenuText_AndroidVulkanSM5", "Android Vulkan SM5") MenuTooltip=NSLOCTEXT("PreviewPlatform", "PreviewMenuTooltip_AndroidVulkanSM5", "Mobile preview using Android Vulkan SM5 quality settings.") IconText=NSLOCTEXT("PreviewPlatform", "PreviewIconText_AndroidVulkanSM5", "Android VK SM5") DeviceProfileName=Android [ShaderPlatform OPENGL_ES3_1_ANDROID] Language=OpenGL MaxFeatureLevel=ES3_1 bIsMobile=true bIsAndroidOpenGLES=true bTargetsTiledGPU=true bSupportsMobileMultiView=true bNeedsOfflineCompiler=true bSupportsManualVertexFetch=false [ShaderPlatform VULKAN_ES3_1_ANDROID] Language=Vulkan MaxFeatureLevel=ES3_1 bIsMobile=true bTargetsTiledGPU=true bSupportsMobileMultiView=true bNeedsOfflineCompiler=true bSupportsIndexBufferUAVs=true bSupportsManualVertexFetch=false [ShaderPlatform VULKAN_SM5_ANDROID] Language=Vulkan MaxFeatureLevel=SM5 bTargetsTiledGPU=true bNeedsOfflineCompiler=true bSupportsIndexBufferUAVs=true bSupportsManualVertexFetch=false bRequiresDisableForwardLocalLights=true bWaterUsesSimpleForwardShading=true