// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; public class NetworkFile : ModuleRules { public NetworkFile(ReadOnlyTargetRules Target) : base(Target) { PrivateIncludePathModuleNames.Add("DerivedDataCache"); PrivateDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject", "Sockets" }); PublicIncludePaths.Add("Runtime/CoreUObject/Public/Interfaces"); if (!UEBuildConfiguration.bBuildRequiresCookedData) { DynamicallyLoadedModuleNames.AddRange( new string[] { "DerivedDataCache", "PackageDependencyInfo", } ); } if (Target.Platform == UnrealTargetPlatform.HTML5) { Definitions.Add("ENABLE_HTTP_FOR_NFS=1"); if (Target.Architecture == "-win32") { PrivateDependencyModuleNames.Add("HTML5Win32"); } else { PrivateDependencyModuleNames.Add("HTML5JS"); } } else { Definitions.Add("ENABLE_HTTP_FOR_NFS=0"); } } }