// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; public class ImageWrapper : ModuleRules { public ImageWrapper(ReadOnlyTargetRules Target) : base(Target) { PrivateIncludePaths.AddRange( new string[] { "Runtime/ImageWrapper/Private", "Runtime/ImageWrapper/Private/Formats", }); PublicDefinitions.Add("WITH_UNREALPNG=1"); PublicDefinitions.Add("WITH_UNREALJPEG=1"); PrivateDependencyModuleNames.Add("Core"); PublicDependencyModuleNames.Add("CoreUObject"); AddEngineThirdPartyPrivateStaticDependencies(Target, "zlib", "UElibPNG", "UElibJPG" ); // Add openEXR lib for windows builds. if ((Target.Platform == UnrealTargetPlatform.Win64) || (Target.Platform == UnrealTargetPlatform.Win32) || (Target.Platform == UnrealTargetPlatform.Mac) || (Target.IsInPlatformGroup(UnrealPlatformGroup.Unix) && Target.Architecture.StartsWith("x86_64"))) { PublicDefinitions.Add("WITH_UNREALEXR=1"); AddEngineThirdPartyPrivateStaticDependencies(Target, "UEOpenExr"); } else { PublicDefinitions.Add("WITH_UNREALEXR=0"); } // Enable exceptions to allow error handling bEnableExceptions = true; // Disable shared PCHs to handle warning C4652 PCHUsage = ModuleRules.PCHUsageMode.NoSharedPCHs; PrivatePCHHeaderFile = "Private/ImageWrapperPrivate.h"; } }