// Copyright Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "HAL/FileManager.h" #include "Misc/CommandLine.h" #include "Misc/Paths.h" #include "Misc/ConfigCacheIni.h" #include "Misc/AutomationTest.h" #include "Misc/App.h" #include "IAutomationReport.h" #include "AutomationWorkerMessages.h" #include "IMessageContext.h" #include "MessageEndpoint.h" #include "MessageEndpointBuilder.h" #include "Modules/ModuleManager.h" #include "AssetEditorMessages.h" #include "ImageComparer.h" #include "AutomationControllerManager.h" #include "AutomationControllerSettings.h" #include "Interfaces/IScreenShotToolsModule.h" #include "Serialization/JsonSerializer.h" #include "JsonObjectConverter.h" #include "Misc/EngineVersion.h" #include "Misc/FileHelper.h" #include "PlatformHttp.h" #if WITH_EDITOR #include "Logging/MessageLog.h" #endif #include "Async/ParallelFor.h" // these strings are parsed by Gauntlet (AutomationLogParser) so make sure changes are replicated there! #define AutomationTestStarting TEXT("Test Started. Name={%s}") #define AutomationSuccessFormat TEXT("Test Completed. Result={Passed} Name={%s} Path={%s}") #define AutomationFailureFormat TEXT("Test Completed. Result={Failed} Name={%s} Path={%s}") #define BeginEventsFormat TEXT("BeginEvents: %s") #define EndEventsFormat TEXT("EndEvents: %s") DEFINE_LOG_CATEGORY_STATIC(LogAutomationController, Log, All) #define LOCTEXT_NAMESPACE "AutomationTesting" FAutomationControllerManager::FAutomationControllerManager() { UAutomationControllerSettings* Settings = UAutomationControllerSettings::StaticClass()->GetDefaultObject(); if (Settings->CheckTestIntervalSeconds > 0.0f) { CheckTestIntervalSeconds = Settings->CheckTestIntervalSeconds; } if (Settings->GameInstanceLostTimerSeconds > 0.0f) { GameInstanceLostTimerSeconds = Settings->GameInstanceLostTimerSeconds; } CheckpointFile = nullptr; FString DeveloperPath; FParse::Value(FCommandLine::Get(), TEXT("ReportOutputPath="), ReportExportPath, false); FParse::Value(FCommandLine::Get(), TEXT("DisplayReportOutputPath="), ReportURLPath, false); FParse::Value(FCommandLine::Get(), TEXT("DeveloperReportOutputPath="), DeveloperPath, false); if (ReportExportPath.Len()) { UE_LOG(LogAutomationController, Warning, TEXT("Argument -ReportOutputPath= is now -ReportExportPath=. Please update your command line!")); } if (ReportURLPath.Len()) { UE_LOG(LogAutomationController, Warning, TEXT("Argument -DisplayReportOutputPath= is now -ReportURL=. Please update your command line!")); } if (DeveloperPath.Len()) { UE_LOG(LogAutomationController, Warning, TEXT("Argument -DeveloperReportOutputPath= is now -DeveloperReport (no value). Please update your command line!")); } // read values with new names FParse::Value(FCommandLine::Get(), TEXT("ReportExportPath="), ReportExportPath, false); FParse::Value(FCommandLine::Get(), TEXT("ReportURL="), ReportURLPath, false); bool bUseDeveloperPath = DeveloperPath.Len() > 0 || FParse::Param(FCommandLine::Get(), TEXT("DeveloperReport")); if (ReportExportPath.Len() && bUseDeveloperPath) { ReportExportPath = ReportExportPath / TEXT("dev") / FString(FPlatformProcess::UserName()).ToLower(); } if (ReportURLPath.Len() && bUseDeveloperPath) { DeveloperReportUrl = ReportURLPath / TEXT("dev") / FString(FPlatformProcess::UserName()).ToLower() / TEXT("index.html"); } } void FAutomationControllerManager::RequestAvailableWorkers(const FGuid& SessionId) { //invalidate previous tests ++ExecutionCount; DeviceClusterManager.Reset(); ControllerResetDelegate.Broadcast(); // Don't allow reports to be exported bTestResultsAvailable = false; //store off active session ID to reject messages that come in from different sessions ActiveSessionId = SessionId; //EAutomationTestFlags::FilterMask //TODO AUTOMATION - include change list, game, etc, or remove when launcher is integrated int32 ChangelistNumber = 10000; FString ProcessName = TEXT("instance_name"); MessageEndpoint->Publish(new FAutomationWorkerFindWorkers(ChangelistNumber, FApp::GetProjectName(), ProcessName, SessionId), EMessageScope::Network); // Reset the check test timers LastTimeUpdateTicked = FPlatformTime::Seconds(); CheckTestTimer = 0.f; IScreenShotToolsModule& ScreenShotModule = FModuleManager::LoadModuleChecked("ScreenShotComparisonTools"); ScreenshotManager = ScreenShotModule.GetScreenShotManager(); } void FAutomationControllerManager::RequestTests() { //invalidate incoming results ExecutionCount++; //reset the number of responses we have received RefreshTestResponses = 0; ReportManager.Empty(); for ( int32 ClusterIndex = 0; ClusterIndex < DeviceClusterManager.GetNumClusters(); ++ClusterIndex ) { int32 DevicesInCluster = DeviceClusterManager.GetNumDevicesInCluster(ClusterIndex); if ( DevicesInCluster > 0 ) { FMessageAddress MessageAddress = DeviceClusterManager.GetDeviceMessageAddress(ClusterIndex, 0); //issue tests on appropriate platforms MessageEndpoint->Send(new FAutomationWorkerRequestTests(bDeveloperDirectoryIncluded, RequestedTestFlags), MessageAddress); } } } void FAutomationControllerManager::RunTests(const bool bInIsLocalSession) { ExecutionCount++; CurrentTestPass = 0; ReportManager.SetCurrentTestPass(CurrentTestPass); ClusterDistributionMask = 0; bTestResultsAvailable = false; TestRunningArray.Empty(); bIsLocalSession = bInIsLocalSession; // Reset the check test timers LastTimeUpdateTicked = FPlatformTime::Seconds(); CheckTestTimer = 0.f; #if WITH_EDITOR FMessageLog AutomationEditorLog("AutomationTestingLog"); FString NewPageName = FString::Printf(TEXT("-----Test Run %d----"), ExecutionCount); FText NewPageNameText = FText::FromString(*NewPageName); AutomationEditorLog.Open(); AutomationEditorLog.NewPage(NewPageNameText); AutomationEditorLog.Info(NewPageNameText); #endif //reset all tests ReportManager.ResetForExecution(NumTestPasses); for ( int32 ClusterIndex = 0; ClusterIndex < DeviceClusterManager.GetNumClusters(); ++ClusterIndex ) { //enable each device cluster ClusterDistributionMask |= ( 1 << ClusterIndex ); //for each device in this cluster for ( int32 DeviceIndex = 0; DeviceIndex < DeviceClusterManager.GetNumDevicesInCluster(ClusterIndex); ++DeviceIndex ) { //mark the device as idle DeviceClusterManager.SetTest(ClusterIndex, DeviceIndex, NULL); // Send command to reset tests (delete local files, etc) FMessageAddress MessageAddress = DeviceClusterManager.GetDeviceMessageAddress(ClusterIndex, DeviceIndex); MessageEndpoint->Send(new FAutomationWorkerResetTests(), MessageAddress); } } // Clear the logs and transient folders. Reports can be manually cleared by the user in the UI if they so desire UE_LOG(LogAutomationController, Display, TEXT("Clearing %s and %s"), *FPaths::AutomationLogDir(), *FPaths::AutomationTransientDir()); IFileManager::Get().DeleteDirectory(*FPaths::AutomationLogDir(), false, true); IFileManager::Get().DeleteDirectory(*FPaths::AutomationTransientDir(), false, true); // Inform the UI we are running tests if ( ClusterDistributionMask != 0 ) { SetControllerStatus(EAutomationControllerModuleState::Running); } } void FAutomationControllerManager::StopTests() { bTestResultsAvailable = false; ClusterDistributionMask = 0; ReportManager.StopRunningTests(); // Inform the UI we have stopped running tests if ( DeviceClusterManager.HasActiveDevice() ) { for (int32 ClusterIndex = 0; ClusterIndex < DeviceClusterManager.GetNumClusters(); ++ClusterIndex) { //for each device in this cluster for (int32 DeviceIndex = 0; DeviceIndex < DeviceClusterManager.GetNumDevicesInCluster(ClusterIndex); ++DeviceIndex) { //mark the device as idle DeviceClusterManager.SetTest(ClusterIndex, DeviceIndex, NULL); // Send command to reset tests (delete local files, etc) FMessageAddress MessageAddress = DeviceClusterManager.GetDeviceMessageAddress(ClusterIndex, DeviceIndex); MessageEndpoint->Send(new FAutomationWorkerStopTests(), MessageAddress); } } SetControllerStatus(EAutomationControllerModuleState::Ready); } else { SetControllerStatus(EAutomationControllerModuleState::Disabled); } TestRunningArray.Empty(); } void FAutomationControllerManager::Init() { extern void EmptyLinkFunctionForStaticInitializationAutomationExecCmd(); EmptyLinkFunctionForStaticInitializationAutomationExecCmd(); AutomationTestState = EAutomationControllerModuleState::Disabled; bTestResultsAvailable = false; bSendAnalytics = FParse::Param(FCommandLine::Get(), TEXT("SendAutomationAnalytics")); } void FAutomationControllerManager::RequestLoadAsset(const FString& InAssetName) { MessageEndpoint->Publish(new FAssetEditorRequestOpenAsset(InAssetName), EMessageScope::Process); } void FAutomationControllerManager::Tick() { ProcessAvailableTasks(); ProcessComparisonQueue(); } void FAutomationControllerManager::ProcessComparisonQueue() { TSharedPtr Entry; if ( ComparisonQueue.Peek(Entry) ) { if ( Entry->PendingComparison.IsReady() ) { const bool Dequeued = ComparisonQueue.Dequeue(Entry); check(Dequeued); FImageComparisonResult Result = Entry->PendingComparison.Get(); const FGuid UniqueId = FGuid::NewGuid(); // Send the message back to the automation worker letting it know the results of the comparison test. { FAutomationWorkerImageComparisonResults* Message = new FAutomationWorkerImageComparisonResults( UniqueId, Result.IsNew(), Result.AreSimilar(), Result.MaxLocalDifference, Result.GlobalDifference, Result.ErrorMessage.ToString() ); MessageEndpoint->Send(Message, Entry->Sender); } // Find the game session instance info int32 ClusterIndex; int32 DeviceIndex; verify(DeviceClusterManager.FindDevice(Entry->Sender, ClusterIndex, DeviceIndex)); // Get the current test. TSharedPtr Report = DeviceClusterManager.GetTest(ClusterIndex, DeviceIndex); if (Report.IsValid()) { // Record the artifacts for the test. TMap LocalFiles; FString ProjectDir = FPaths::ProjectDir(); // Paths in the result are relative to the project directory. LocalFiles.Add(TEXT("unapproved"), FPaths::Combine(ProjectDir, Result.IncomingFilePath)); // unapproved should always be valid. but approved/difference may be empty if this is a new screenshot if (Result.ApprovedFilePath.Len()) { LocalFiles.Add(TEXT("approved"), FPaths::Combine(ProjectDir, Result.ApprovedFilePath)); } if (Result.ComparisonFilePath.Len()) { LocalFiles.Add(TEXT("difference"), FPaths::Combine(ProjectDir, Result.ComparisonFilePath)); } Report->AddArtifact(ClusterIndex, CurrentTestPass, FAutomationArtifact(UniqueId, Entry->TestName, EAutomationArtifactType::Comparison, LocalFiles)); } else { UE_LOG(LogAutomationController, Error, TEXT("Cannot generate screenshot report for screenshot %s as report is missing"), *Result.IncomingFilePath); } } } } void FAutomationControllerManager::ProcessAvailableTasks() { // Distribute tasks if ( ClusterDistributionMask != 0 ) { // For each device cluster for ( int32 ClusterIndex = 0; ClusterIndex < DeviceClusterManager.GetNumClusters(); ++ClusterIndex ) { bool bAllTestsComplete = true; // If any of the devices were valid if ( ( ClusterDistributionMask & ( 1 << ClusterIndex ) ) && DeviceClusterManager.GetNumDevicesInCluster(ClusterIndex) > 0 ) { ExecuteNextTask(ClusterIndex, bAllTestsComplete); } //if we're all done running our tests if ( bAllTestsComplete ) { //we don't need to test this cluster anymore ClusterDistributionMask &= ~( 1 << ClusterIndex ); if ( ClusterDistributionMask == 0 ) { ProcessResults(); //Notify the graphical layout we are done processing results. TestsCompleteDelegate.Broadcast(); } } } } if ( bIsLocalSession == false ) { // Update the test status for timeouts if this is not a local session UpdateTests(); } } void FAutomationControllerManager::ReportTestResults() { UE_LOG(LogAutomationController, Log, TEXT("Test Pass Results:")); for ( int32 i = 0; i < OurPassResults.Tests.Num(); i++ ) { UE_LOG(LogAutomationController, Log, TEXT("%s: %s"), *OurPassResults.Tests[i].TestDisplayName, ToString(OurPassResults.Tests[i].State)); } } void FAutomationControllerManager::CollectTestResults(TSharedPtr Report, const FAutomationTestResults& Results) { // TODO This is slow, change to a map. for ( int32 i = 0; i < OurPassResults.Tests.Num(); i++ ) { FAutomatedTestResult& ReportResult = OurPassResults.Tests[i]; if ( ReportResult.FullTestPath == Report->GetFullTestPath() ) { ReportResult.State = Results.State; ReportResult.SetEvents(Results.GetEntries(), Results.GetWarningTotal(), Results.GetErrorTotal()); ReportResult.SetArtifacts(Results.Artifacts); switch ( Results.State ) { case EAutomationState::Success: if ( Results.GetWarningTotal() > 0 ) { OurPassResults.SucceededWithWarnings++; } else { OurPassResults.Succeeded++; } break; case EAutomationState::Fail: OurPassResults.Failed++; break; default: OurPassResults.NotRun++; break; } OurPassResults.TotalDuration += Results.Duration; return; } } } bool FAutomationControllerManager::GenerateJsonTestPassSummary(const FAutomatedTestPassResults& SerializedPassResults, FDateTime Timestamp) { UE_LOG(LogAutomationController, Display, TEXT("Converting results to json object...")); FString Json; if (FJsonObjectConverter::UStructToJsonObjectString(SerializedPassResults, Json)) { FString ReportFileName = FString::Printf(TEXT("%s/index.json"), *ReportExportPath); const int32 WriteAttempts = 3; const float SleepBetweenAttempts = 0.05f; for (int32 Attempt = 1; Attempt <= WriteAttempts; ++Attempt) { if (FFileHelper::SaveStringToFile(Json, *ReportFileName, FFileHelper::EEncodingOptions::ForceUTF8)) { UE_LOG(LogAutomationController, Display, TEXT("Successfully wrote json results file!")); return true; } FPlatformProcess::Sleep(SleepBetweenAttempts); } UE_LOG(LogAutomationController, Warning, TEXT("Failed to write test report json to '%s' after 3 attempts - No report will be generated."), *ReportFileName); } else { UE_LOG(LogAutomationController, Error, TEXT("Failed to convert test results to json object - No report will be generated.")); } return false; } bool FAutomationControllerManager::GenerateHtmlTestPassSummary(const FAutomatedTestPassResults& SerializedPassResults, FDateTime Timestamp) { UE_LOG(LogAutomationController, Display, TEXT("Loading results html template...")); FString ReportTemplate; if (FFileHelper::LoadFileToString(ReportTemplate, *(FPaths::EngineContentDir() / TEXT("Automation/Report-Template.html")))) { FString ReportFileName = FString::Printf(TEXT("%s/index.html"), *ReportExportPath); const int32 WriteAttempts = 3; const float SleepBetweenAttempts = 0.05f; for (int32 Attempt = 1; Attempt <= WriteAttempts; ++Attempt) { if (FFileHelper::SaveStringToFile(ReportTemplate, *ReportFileName, FFileHelper::EEncodingOptions::ForceUTF8)) { UE_LOG(LogAutomationController, Display, TEXT("Successfully wrote html results file!")); return true; } FPlatformProcess::Sleep(SleepBetweenAttempts); } UE_LOG(LogAutomationController, Warning, TEXT("Failed to write test report html to '%s' after 3 attempts - No report will be generated."), *ReportFileName); } else { UE_LOG(LogAutomationController, Error, TEXT("Failed to load test report html template - No report will be generated.")); } return false; } FString FAutomationControllerManager::SlugString(const FString& DisplayString) const { FString GeneratedName = DisplayString; // Convert the display label, which may consist of just about any possible character, into a // suitable name for a UObject (remove whitespace, certain symbols, etc.) { for ( int32 BadCharacterIndex = 0; BadCharacterIndex < UE_ARRAY_COUNT(INVALID_OBJECTNAME_CHARACTERS) - 1; ++BadCharacterIndex ) { const TCHAR TestChar[2] = { INVALID_OBJECTNAME_CHARACTERS[BadCharacterIndex], 0 }; const int32 NumReplacedChars = GeneratedName.ReplaceInline(TestChar, TEXT("")); } } return GeneratedName; } FString FAutomationControllerManager::CopyArtifact(const FString& DestFolder, const FString& SourceFile) const { FString ArtifactFile = FString(TEXT("artifacts")) / FGuid::NewGuid().ToString(EGuidFormats::Digits) + FPaths::GetExtension(SourceFile, true); FString ArtifactDestination = DestFolder / ArtifactFile; if (IFileManager::Get().Copy(*ArtifactDestination, *SourceFile, true, true) != 0) { uint32 ErrorCode = FPlatformMisc::GetLastError(); TCHAR ErrorBuffer[1024]; FPlatformMisc::GetSystemErrorMessage(ErrorBuffer, 1024, ErrorCode); UE_LOG(LogAutomationController, Error, TEXT("Failed to copy %s to %s. Error: %u (%s)"), *SourceFile, *ArtifactDestination, ErrorCode, ErrorBuffer); } return ArtifactFile; } FString FAutomationControllerManager::GetReportOutputPath() const { return ReportExportPath; } void FAutomationControllerManager::ExecuteNextTask( int32 ClusterIndex, OUT bool& bAllTestsCompleted ) { bool bTestThatRequiresMultiplePraticipantsHadEnoughParticipants = false; TArray< IAutomationReportPtr > TestsRunThisPass; // For each device in this cluster int32 NumDevicesInCluster = DeviceClusterManager.GetNumDevicesInCluster( ClusterIndex ); for ( int32 DeviceIndex = 0; DeviceIndex < NumDevicesInCluster; ++DeviceIndex ) { // If this device is idle if ( !DeviceClusterManager.GetTest(ClusterIndex, DeviceIndex).IsValid() && DeviceClusterManager.DeviceEnabled(ClusterIndex, DeviceIndex) ) { // Get the next test that should be worked on TSharedPtr< IAutomationReport > NextTest = ReportManager.GetNextReportToExecute(bAllTestsCompleted, ClusterIndex, CurrentTestPass, NumDevicesInCluster); if ( NextTest.IsValid() ) { // Get the status of the test EAutomationState TestState = NextTest->GetState(ClusterIndex, CurrentTestPass); if ( TestState == EAutomationState::NotRun ) { // Reserve this device for the test DeviceClusterManager.SetTest(ClusterIndex, DeviceIndex, NextTest); TestsRunThisPass.Add(NextTest); // Register this as a test we'll need to report on. FAutomatedTestResult tempresult; tempresult.Test = NextTest; tempresult.TestDisplayName = NextTest->GetDisplayName(); tempresult.FullTestPath = NextTest->GetFullTestPath(); OurPassResults.Tests.Add(tempresult); // If we now have enough devices reserved for the test, run it! TArray DeviceAddresses = DeviceClusterManager.GetDevicesReservedForTest(ClusterIndex, NextTest); if ( DeviceAddresses.Num() == NextTest->GetNumParticipantsRequired() ) { // Send it to each device for ( int32 AddressIndex = 0; AddressIndex < DeviceAddresses.Num(); ++AddressIndex ) { FAutomationTestResults TestResults; UE_LOG(LogAutomationController, Display, AutomationTestStarting, *TestsRunThisPass[AddressIndex]->GetDisplayName(), *TestsRunThisPass[AddressIndex]->GetCommand()); TestResults.State = EAutomationState::InProcess; if (CheckpointFile) { WriteLineToCheckpointFile(NextTest->GetFullTestPath()); } TestResults.GameInstance = DeviceClusterManager.GetClusterDeviceName(ClusterIndex, DeviceIndex); NextTest->SetResults(ClusterIndex, CurrentTestPass, TestResults); NextTest->ResetNetworkCommandResponses(); // Mark the device as busy FMessageAddress DeviceAddress = DeviceAddresses[AddressIndex]; // Send the test to the device for execution! MessageEndpoint->Send(new FAutomationWorkerRunTests(ExecutionCount, AddressIndex, NextTest->GetCommand(), NextTest->GetDisplayName(), bSendAnalytics), DeviceAddress); // Add a test so we can check later if the device is still active TestRunningArray.Add(FTestRunningInfo(DeviceAddress)); } } } } } else { // At least one device is still working bAllTestsCompleted = false; } } // Ensure any tests we have attempted to run on this pass had enough participants to successfully run. for ( int32 TestIndex = 0; TestIndex < TestsRunThisPass.Num(); TestIndex++ ) { IAutomationReportPtr CurrentTest = TestsRunThisPass[TestIndex]; if ( CurrentTest->GetNumDevicesRunningTest() != CurrentTest->GetNumParticipantsRequired() ) { if ( GetNumDevicesInCluster(ClusterIndex) < CurrentTest->GetNumParticipantsRequired() ) { FAutomationTestResults TestResults; TestResults.State = EAutomationState::NotEnoughParticipants; TestResults.GameInstance = DeviceClusterManager.GetClusterDeviceName(ClusterIndex, 0); TestResults.AddEvent(FAutomationEvent(EAutomationEventType::Warning, FString::Printf(TEXT("Needed %d devices to participate, Only had %d available."), CurrentTest->GetNumParticipantsRequired(), DeviceClusterManager.GetNumDevicesInCluster(ClusterIndex)))); CurrentTest->SetResults(ClusterIndex, CurrentTestPass, TestResults); DeviceClusterManager.ResetAllDevicesRunningTest(ClusterIndex, CurrentTest); } } } //Check to see if we finished a pass if ( bAllTestsCompleted && CurrentTestPass < NumTestPasses - 1 ) { CurrentTestPass++; ReportManager.SetCurrentTestPass(CurrentTestPass); bAllTestsCompleted = false; } } void FAutomationControllerManager::Startup() { MessageEndpoint = FMessageEndpoint::Builder("FAutomationControllerModule") .Handling(this, &FAutomationControllerManager::HandleFindWorkersResponseMessage) .Handling(this, &FAutomationControllerManager::HandlePongMessage) .Handling(this, &FAutomationControllerManager::HandleRequestNextNetworkCommandMessage) .Handling(this, &FAutomationControllerManager::HandleRequestTestsReplyCompleteMessage) .Handling(this, &FAutomationControllerManager::HandleRunTestsReplyMessage) .Handling(this, &FAutomationControllerManager::HandleReceivedScreenShot) .Handling(this, &FAutomationControllerManager::HandleTestDataRequest) .Handling(this, &FAutomationControllerManager::HandleWorkerOfflineMessage); if ( MessageEndpoint.IsValid() ) { MessageEndpoint->Subscribe(); } ClusterDistributionMask = 0; ExecutionCount = 0; bDeveloperDirectoryIncluded = false; RequestedTestFlags = EAutomationTestFlags::SmokeFilter | EAutomationTestFlags::EngineFilter | EAutomationTestFlags::ProductFilter | EAutomationTestFlags::PerfFilter; NumTestPasses = 1; //Default to machine name DeviceGroupFlags = 0; ToggleDeviceGroupFlag(EAutomationDeviceGroupTypes::MachineName); } void FAutomationControllerManager::Shutdown() { MessageEndpoint.Reset(); ShutdownDelegate.Broadcast(); RemoveCallbacks(); } void FAutomationControllerManager::RemoveCallbacks() { ShutdownDelegate.Clear(); TestsAvailableDelegate.Clear(); TestsRefreshedDelegate.Clear(); TestsCompleteDelegate.Clear(); } void FAutomationControllerManager::SetTestNames(const FMessageAddress& AutomationWorkerAddress, TArray& TestInfo) { int32 DeviceClusterIndex = INDEX_NONE; int32 DeviceIndex = INDEX_NONE; // Find the device that requested these tests if ( DeviceClusterManager.FindDevice(AutomationWorkerAddress, DeviceClusterIndex, DeviceIndex) ) { // Sort tests by display name struct FCompareAutomationTestInfo { FORCEINLINE bool operator()(const FAutomationTestInfo& A, const FAutomationTestInfo& B) const { return A.GetDisplayName() < B.GetDisplayName(); } }; TestInfo.Sort(FCompareAutomationTestInfo()); // Add each test to the collection for ( int32 TestIndex = 0; TestIndex < TestInfo.Num(); ++TestIndex ) { // Ensure our test exists. If not, add it ReportManager.EnsureReportExists(TestInfo[TestIndex], DeviceClusterIndex, NumTestPasses); } } else { //todo automation - make sure to report error if the device was not discovered correctly } // Note the response RefreshTestResponses++; // If we have received all the responses we expect to if ( RefreshTestResponses == DeviceClusterManager.GetNumClusters() ) { TestsRefreshedDelegate.Broadcast(); } } void FAutomationControllerManager::ProcessResults() { bHasErrors = false; bHasWarning = false; bHasLogs = false; TArray< TSharedPtr< IAutomationReport > >& TestReports = GetReports(); if ( TestReports.Num() ) { bTestResultsAvailable = true; for ( int32 Index = 0; Index < TestReports.Num(); Index++ ) { CheckChildResult(TestReports[Index]); } } if ( !ReportExportPath.IsEmpty() ) { FDateTime StartTime = FDateTime::Now(); UE_LOG(LogAutomationController, Display, TEXT("Exporting Automation Report to %s."), *ReportExportPath); FAutomatedTestPassResults SerializedPassResults; { FDateTime StepTime = FDateTime::Now(); UE_LOG(LogAutomationController, Log, TEXT("Exporting comparison results to %s..."), *ReportExportPath); FScreenshotExportResults ExportResults = ScreenshotManager->ExportComparisonResultsAsync(ReportExportPath).Get(); SerializedPassResults = OurPassResults; SerializedPassResults.ComparisonExported = ExportResults.Success; SerializedPassResults.ComparisonExportDirectory = ExportResults.ExportPath; SerializedPassResults.ReportCreatedOn = StartTime; if (ReportURLPath.IsEmpty()) { SerializedPassResults.ComparisonExportDirectory = ExportResults.ExportPath; } else { SerializedPassResults.ComparisonExportDirectory = ReportURLPath / FString::FromInt(FEngineVersion::Current().GetChangelist()); } UE_LOG(LogAutomationController, Log, TEXT("Exported results in %.02f Seconds"), (FDateTime::Now() - StepTime).GetTotalSeconds()); } { FDateTime StepTime = FDateTime::Now(); UE_LOG(LogAutomationController, Log, TEXT("Copying artifacts to %s..."), *ReportExportPath); SerializedPassResults.Tests.StableSort([](const FAutomatedTestResult& A, const FAutomatedTestResult& B) { if (A.GetErrorTotal() > 0) { if (B.GetErrorTotal() > 0) return (A.FullTestPath < B.FullTestPath); else return true; } else if (B.GetErrorTotal() > 0) { return false; } if (A.GetWarningTotal() > 0) { if (B.GetWarningTotal() > 0) return (A.FullTestPath < B.FullTestPath); else return true; } else if (B.GetWarningTotal() > 0) { return false; } return A.FullTestPath < B.FullTestPath; }); // used for reporting and sync during copies FCriticalSection CS; int TotalFileArtifacts = 0; int CopiedFileArtifacts = 0; // Get a total for reporting for (FAutomatedTestResult& Test : SerializedPassResults.Tests) { for (FAutomationArtifact& Artifact : Test.GetArtifacts()) { TotalFileArtifacts += Artifact.LocalFiles.Num(); } } // most tests have a single set of artifacts with three or more files, so we could optimize this further by gathering them all first... for (FAutomatedTestResult& Test : SerializedPassResults.Tests) { int TestArtifactCount = 0; for (FAutomationArtifact& Artifact : Test.GetArtifacts()) { TArray Keys; Artifact.LocalFiles.GetKeys(Keys); ParallelFor(Keys.Num(), [&](int32 Index) { const FString& Key = Keys[Index]; FString Path = CopyArtifact(ReportExportPath, Artifact.LocalFiles[Key]); { FScopeLock Lock(&CS); Artifact.Files.Add(Key, MoveTemp(Path)); CopiedFileArtifacts++; TestArtifactCount++; // Show occasional progress for larger result sets if ((CopiedFileArtifacts % 50) == 0) { UE_LOG(LogAutomationController, Log, TEXT("Copied %d of %d files in %.02f Seconds"), CopiedFileArtifacts, TotalFileArtifacts, (FDateTime::Now() - StepTime).GetTotalSeconds()); } } }); //UE_LOG(LogAutomationController, Verbose, TEXT("Copied %d files from artifact %s"), Keys.Num(), *Artifact.Name); } //UE_LOG(LogAutomationController, Verbose, TEXT("Copied %d files from test %s"), TestArtifactCount, *Test.TestDisplayName); } UE_LOG(LogAutomationController, Log, TEXT("Copied %d files in %.02f Seconds"), TotalFileArtifacts, (FDateTime::Now() - StepTime).GetTotalSeconds()); } { FDateTime StepTime = FDateTime::Now(); UE_LOG(LogAutomationController, Log, TEXT("Writing reports to %s..."), *ReportExportPath); // Generate Json GenerateJsonTestPassSummary(SerializedPassResults, StartTime); // Generate Html GenerateHtmlTestPassSummary(SerializedPassResults, StartTime); UE_LOG(LogAutomationController, Log, TEXT("Exported report to '%s' in %.02f Seconds"), *ReportExportPath, (FDateTime::Now() - StepTime).GetTotalSeconds()); } if (!ReportURLPath.IsEmpty()) { UE_LOG(LogAutomationController, Display, TEXT("Report can be viewed in a browser at '%s'"), DeveloperReportUrl.IsEmpty() ? *ReportURLPath : *DeveloperReportUrl); if (!DeveloperReportUrl.IsEmpty()) { UE_LOG(LogAutomationController, Display, TEXT("Launching Report URL %s."), *DeveloperReportUrl); FPlatformProcess::LaunchURL(*DeveloperReportUrl, nullptr, nullptr); } } } UE_LOG(LogAutomationController, Display, TEXT("Report can be opened in the editor at '%s'"), ReportExportPath.IsEmpty() ? *FPaths::ConvertRelativePathToFull(FPaths::AutomationReportsDir()) : *ReportExportPath); // Then clean our array for the next pass. OurPassResults.ClearAllEntries(); CleanUpCheckpointFile(); SetControllerStatus(EAutomationControllerModuleState::Ready); } void FAutomationControllerManager::CheckChildResult(TSharedPtr InReport) { TArray >& ChildReports = InReport->GetChildReports(); if ( ChildReports.Num() > 0 ) { for ( int32 Index = 0; Index < ChildReports.Num(); Index++ ) { CheckChildResult(ChildReports[Index]); } } else if ( ( bHasErrors && bHasWarning && bHasLogs ) == false && InReport->IsEnabled() ) { for ( int32 ClusterIndex = 0; ClusterIndex < GetNumDeviceClusters(); ++ClusterIndex ) { FAutomationTestResults TestResults = InReport->GetResults(ClusterIndex, CurrentTestPass); if ( TestResults.GetErrorTotal() > 0 ) { bHasErrors = true; } if ( TestResults.GetWarningTotal() ) { bHasWarning = true; } if ( TestResults.GetLogTotal() ) { bHasLogs = true; } } } } void FAutomationControllerManager::SetControllerStatus(EAutomationControllerModuleState::Type InAutomationTestState) { if ( InAutomationTestState != AutomationTestState ) { // Inform the UI if the test state has changed AutomationTestState = InAutomationTestState; TestsAvailableDelegate.Broadcast(AutomationTestState); } } void FAutomationControllerManager::RemoveTestRunning(const FMessageAddress& TestAddressToRemove) { for ( int32 Index = 0; Index < TestRunningArray.Num(); Index++ ) { if ( TestRunningArray[Index].OwnerMessageAddress == TestAddressToRemove ) { TestRunningArray.RemoveAt(Index); break; } } } void FAutomationControllerManager::AddPingResult(const FMessageAddress& ResponderAddress) { for ( int32 Index = 0; Index < TestRunningArray.Num(); Index++ ) { if ( TestRunningArray[Index].OwnerMessageAddress == ResponderAddress ) { TestRunningArray[Index].LastPingTime = 0; break; } } } void FAutomationControllerManager::UpdateTests() { CheckTestTimer += FPlatformTime::Seconds() - LastTimeUpdateTicked; LastTimeUpdateTicked = FPlatformTime::Seconds(); if (CheckTestTimer > CheckTestIntervalSeconds) { for ( int32 Index = 0; Index < TestRunningArray.Num(); Index++ ) { TestRunningArray[Index].LastPingTime += CheckTestTimer; if (TestRunningArray[Index].LastPingTime > GameInstanceLostTimerSeconds) { // Find the game session instance info int32 ClusterIndex; int32 DeviceIndex; verify(DeviceClusterManager.FindDevice(TestRunningArray[Index].OwnerMessageAddress, ClusterIndex, DeviceIndex)); //verify this device thought it was busy TSharedPtr Report = DeviceClusterManager.GetTest(ClusterIndex, DeviceIndex); check(Report.IsValid()); // A dummy array used to report the result TArray EmptyStringArray; TArray ErrorStringArray; ErrorStringArray.Add(FString(TEXT("Failed"))); bHasErrors = true; UE_LOG(LogAutomationController, Display, TEXT("Timeout hit. Nooooooo.")); FAutomationTestResults TestResults; TestResults.State = EAutomationState::Fail; TestResults.GameInstance = DeviceClusterManager.GetClusterDeviceName(ClusterIndex, DeviceIndex); TestResults.AddEvent(FAutomationEvent(EAutomationEventType::Error, FString::Printf(TEXT("Timeout waiting for device %s"), *TestResults.GameInstance))); // Set the results Report->SetResults(ClusterIndex, CurrentTestPass, TestResults); bTestResultsAvailable = true; const FAutomationTestResults& FinalResults = Report->GetResults(ClusterIndex, CurrentTestPass); // Gather all of the data relevant to this test for our json reporting. CollectTestResults(Report, FinalResults); // Disable the device in the cluster so it is not used again DeviceClusterManager.DisableDevice(ClusterIndex, DeviceIndex); // Remove the running test TestRunningArray.RemoveAt(Index--); // If there are no more devices, set the module state to disabled if ( DeviceClusterManager.HasActiveDevice() == false ) { // Process results first to write out the report ProcessResults(); UE_LOG(LogAutomationController, Display, TEXT("Module disabled")); SetControllerStatus(EAutomationControllerModuleState::Disabled); ClusterDistributionMask = 0; } else { UE_LOG(LogAutomationController, Display, TEXT("Module not disabled. Keep looking.")); // Remove the cluster from the mask if there are no active devices left if ( DeviceClusterManager.GetNumActiveDevicesInCluster(ClusterIndex) == 0 ) { ClusterDistributionMask &= ~( 1 << ClusterIndex ); } if ( TestRunningArray.Num() == 0 ) { SetControllerStatus(EAutomationControllerModuleState::Ready); } } } else { MessageEndpoint->Send(new FAutomationWorkerPing(), TestRunningArray[Index].OwnerMessageAddress); } } CheckTestTimer = 0.f; } } const bool FAutomationControllerManager::ExportReport(uint32 FileExportTypeMask) { return ReportManager.ExportReport(FileExportTypeMask, GetNumDeviceClusters()); } bool FAutomationControllerManager::IsTestRunnable(IAutomationReportPtr InReport) const { bool bIsRunnable = false; for ( int32 ClusterIndex = 0; ClusterIndex < GetNumDeviceClusters(); ++ClusterIndex ) { if ( InReport->IsSupported(ClusterIndex) ) { if ( GetNumDevicesInCluster(ClusterIndex) >= InReport->GetNumParticipantsRequired() ) { bIsRunnable = true; break; } } } return bIsRunnable; } /* FAutomationControllerModule callbacks *****************************************************************************/ void FAutomationControllerManager::HandleFindWorkersResponseMessage(const FAutomationWorkerFindWorkersResponse& Message, const TSharedRef& Context) { if ( Message.SessionId == ActiveSessionId ) { DeviceClusterManager.AddDeviceFromMessage(Context->GetSender(), Message, DeviceGroupFlags); } RequestTests(); SetControllerStatus(EAutomationControllerModuleState::Ready); } void FAutomationControllerManager::HandlePongMessage( const FAutomationWorkerPong& Message, const TSharedRef& Context ) { AddPingResult(Context->GetSender()); } void FAutomationControllerManager::HandleReceivedScreenShot(const FAutomationWorkerScreenImage& Message, const TSharedRef& Context) { bool bTree = true; FString OutputSubFolder = FPaths::Combine(Message.Metadata.Context, Message.Metadata.ScreenShotName); FString OutputFolder = FPaths::Combine(FPaths::AutomationTransientDir(), FPaths::GetPath(Message.ScreenShotName)); FString IncomingFileName = FPaths::Combine(OutputFolder,FPaths::GetCleanFilename(Message.ScreenShotName)); FString TraceFileName = FPaths::ChangeExtension(IncomingFileName, TEXT(".rdc")); FString DirectoryPath = FPaths::GetPath(IncomingFileName); if (!IFileManager::Get().MakeDirectory(*DirectoryPath, bTree)) { UE_LOG(LogAutomationController, Error, TEXT("Failed to create directory %s for incoming screenshot"), *DirectoryPath); return; } if (!FFileHelper::SaveArrayToFile(Message.ScreenImage, *IncomingFileName)) { uint32 WriteErrorCode = FPlatformMisc::GetLastError(); TCHAR WriteErrorBuffer[2048]; FPlatformMisc::GetSystemErrorMessage(WriteErrorBuffer, 2048, WriteErrorCode); UE_LOG(LogAutomationController, Warning, TEXT("Fail to save screenshot to %s. WriteError: %u (%s)"), *IncomingFileName, WriteErrorCode, WriteErrorBuffer); return; } if (Message.FrameTrace.Num() > 0) { if (!FFileHelper::SaveArrayToFile(Message.FrameTrace, *TraceFileName)) { uint32 WriteErrorCode = FPlatformMisc::GetLastError(); TCHAR WriteErrorBuffer[2048]; FPlatformMisc::GetSystemErrorMessage(WriteErrorBuffer, 2048, WriteErrorCode); UE_LOG(LogAutomationController, Warning, TEXT("Faild to save frame trace to %s. WriteError: %u (%s)"), *TraceFileName, WriteErrorCode, WriteErrorBuffer); } } // TODO Automation There is identical code in, Engine\Source\Runtime\AutomationWorker\Private\AutomationWorkerModule.cpp, // need to move this code into common area. FString Json; if ( FJsonObjectConverter::UStructToJsonObjectString(Message.Metadata, Json) ) { FString MetadataPath = FPaths::ChangeExtension(IncomingFileName, TEXT("json")); FFileHelper::SaveStringToFile(Json, *MetadataPath, FFileHelper::EEncodingOptions::ForceUTF8WithoutBOM); } // compare the incoming image and throw it away afterwards (note - there will be a copy in the report) TSharedRef Comparison = MakeShareable(new FComparisonEntry()); Comparison->Sender = Context->GetSender(); Comparison->TestName = Message.Metadata.TestName; Comparison->PendingComparison = ScreenshotManager->CompareScreenshotAsync(IncomingFileName, Message.Metadata, EScreenShotCompareOptions::DiscardImage); ComparisonQueue.Enqueue(Comparison); } void FAutomationControllerManager::HandleTestDataRequest(const FAutomationWorkerTestDataRequest& Message, const TSharedRef& Context) { const FString TestDataRoot = FPaths::ConvertRelativePathToFull(FPaths::ProjectDir() / TEXT("Test")); const FString DataFile = Message.DataType / Message.DataPlatform / Message.DataTestName / Message.DataName + TEXT(".json"); const FString DataFullPath = TestDataRoot / DataFile; // Generate the folder for the data if it doesn't exist. const bool bTree = true; IFileManager::Get().MakeDirectory(*FPaths::GetPath(DataFile), bTree); bool bIsNew = true; FString ResponseJsonData = Message.JsonData; if ( FPaths::FileExists(DataFullPath) ) { if ( FFileHelper::LoadFileToString(ResponseJsonData, *DataFullPath) ) { bIsNew = false; } else { // TODO Error } } if ( bIsNew ) { FString IncomingTestData = FPaths::Combine(FPaths::AutomationTransientDir(), TEXT("Data/"), DataFile); if ( FFileHelper::SaveStringToFile(Message.JsonData, *IncomingTestData) ) { //TODO Anything extra to do here? } else { //TODO What do we do if this fails? } } FAutomationWorkerTestDataResponse* ResponseMessage = new FAutomationWorkerTestDataResponse(); ResponseMessage->bIsNew = bIsNew; ResponseMessage->JsonData = ResponseJsonData; MessageEndpoint->Send(ResponseMessage, Context->GetSender()); } void FAutomationControllerManager::HandlePerformanceDataRequest(const FAutomationWorkerPerformanceDataRequest& Message, const TSharedRef& Context) { //TODO Read/Performance data. FAutomationWorkerPerformanceDataResponse* ResponseMessage = new FAutomationWorkerPerformanceDataResponse(); ResponseMessage->bSuccess = true; ResponseMessage->ErrorMessage = TEXT(""); MessageEndpoint->Send(ResponseMessage, Context->GetSender()); } void FAutomationControllerManager::HandleRequestNextNetworkCommandMessage(const FAutomationWorkerRequestNextNetworkCommand& Message, const TSharedRef& Context) { // Harvest iteration of running the tests this result came from (stops stale results from being committed to subsequent runs) if ( Message.ExecutionCount == ExecutionCount ) { // Find the device id for the address int32 ClusterIndex; int32 DeviceIndex; verify(DeviceClusterManager.FindDevice(Context->GetSender(), ClusterIndex, DeviceIndex)); // Verify this device thought it was busy TSharedPtr Report = DeviceClusterManager.GetTest(ClusterIndex, DeviceIndex); check(Report.IsValid()); // Increment network command responses bool bAllResponsesReceived = Report->IncrementNetworkCommandResponses(); // Test if we've accumulated all responses AND this was the result for the round of test running AND we're still running tests if ( bAllResponsesReceived && ( ClusterDistributionMask & ( 1 << ClusterIndex ) ) ) { // Reset the counter Report->ResetNetworkCommandResponses(); // For every device in this networked test TArray DeviceAddresses = DeviceClusterManager.GetDevicesReservedForTest(ClusterIndex, Report); check(DeviceAddresses.Num() == Report->GetNumParticipantsRequired()); // Send it to each device for ( int32 AddressIndex = 0; AddressIndex < DeviceAddresses.Num(); ++AddressIndex ) { //send "next command message" to worker MessageEndpoint->Send(new FAutomationWorkerNextNetworkCommandReply(), DeviceAddresses[AddressIndex]); } } } } void FAutomationControllerManager::HandleRequestTestsReplyCompleteMessage(const FAutomationWorkerRequestTestsReplyComplete& Message, const TSharedRef& Context) { TArray TestInfo; TestInfo.Reset(Message.Tests.Num()); for (const FAutomationWorkerSingleTestReply& SingleTestReply : Message.Tests) { FAutomationTestInfo NewTest = SingleTestReply.GetTestInfo(); TestInfo.Add(NewTest); } SetTestNames(Context->GetSender(), TestInfo); } void FAutomationControllerManager::ReportAutomationResult(const TSharedPtr InReport, int32 ClusterIndex, int32 PassIndex) { FName CategoryName = "LogAutomationController"; #if WITH_EDITOR FMessageLog AutomationEditorLog("AutomationTestingLog"); // we log these messages ourselves for non-editor platforms so suppress this. AutomationEditorLog.SuppressLoggingToOutputLog(true); AutomationEditorLog.Open(); #endif const FAutomationTestResults& Results = InReport->GetResults(ClusterIndex, PassIndex); // write results to editor panel #if WITH_EDITOR FFormatNamedArguments Arguments; Arguments.Add(TEXT("TestName"), FText::FromString(InReport->GetFullTestPath())); Arguments.Add(TEXT("Result"), Results.State != EAutomationState::Success ? LOCTEXT("Failed", "Failed") : LOCTEXT("Passed", "Passed")); TSharedRef Token = FTextToken::Create(FText::Format(LOCTEXT("TestSuccessOrFailure", "Test '{TestName}' completed with result '{Result}'"), Arguments)); if (Results.State == EAutomationState::Success) { AutomationEditorLog.Info()->AddToken(Token); } else { AutomationEditorLog.Error()->AddToken(Token); } #endif // Now log if (Results.State == EAutomationState::Success) { FString SuccessString = FString::Printf(AutomationSuccessFormat, *InReport->GetDisplayName(), *InReport->GetFullTestPath()); UE_LOG(LogAutomationController, Display, TEXT("%s"), *SuccessString); } else { FString FailureString = FString::Printf(AutomationFailureFormat, *InReport->GetDisplayName(), *InReport->GetFullTestPath()); UE_LOG(LogAutomationController, Error, TEXT("%s"), *FailureString); } // bracket these for easy parsing UE_LOG(LogAutomationController, Log, BeginEventsFormat, *InReport->GetFullTestPath()); for (const FAutomationExecutionEntry& Entry : Results.GetEntries()) { switch (Entry.Event.Type) { case EAutomationEventType::Info: UE_LOG(LogAutomationController, Log, TEXT("%s"), *Entry.ToString()); #if WITH_EDITOR AutomationEditorLog.Info(FText::FromString(Entry.ToString())); #endif break; case EAutomationEventType::Warning: UE_LOG(LogAutomationController, Warning, TEXT("%s"), *Entry.ToString()); #if WITH_EDITOR AutomationEditorLog.Warning(FText::FromString(Entry.ToString())); #endif break; case EAutomationEventType::Error: UE_LOG(LogAutomationController, Error, TEXT("%s"), *Entry.ToString()); #if WITH_EDITOR AutomationEditorLog.Error(FText::FromString(Entry.ToString())); #endif break; } } UE_LOG(LogAutomationController, Log, EndEventsFormat, *InReport->GetFullTestPath()); #undef AutomationSuccessFormat #undef AutomationFailureFormat #undef BeginEventsFormat #undef EndEventsFormat } void FAutomationControllerManager::HandleRunTestsReplyMessage(const FAutomationWorkerRunTestsReply& Message, const TSharedRef& Context) { // If we should commit these results if ( Message.ExecutionCount == ExecutionCount ) { FAutomationTestResults TestResults; TestResults.State = Message.Success ? EAutomationState::Success : EAutomationState::Fail; TestResults.Duration = Message.Duration; // Mark device as back on the market int32 ClusterIndex; int32 DeviceIndex; verify(DeviceClusterManager.FindDevice(Context->GetSender(), ClusterIndex, DeviceIndex)); TestResults.GameInstance = DeviceClusterManager.GetClusterDeviceName(ClusterIndex, DeviceIndex); TestResults.SetEvents(Message.Entries, Message.WarningTotal, Message.ErrorTotal); // Verify this device thought it was busy TSharedPtr Report = DeviceClusterManager.GetTest(ClusterIndex, DeviceIndex); if (Report.IsValid()) { Report->SetResults(ClusterIndex, CurrentTestPass, TestResults); const FAutomationTestResults& FinalResults = Report->GetResults(ClusterIndex, CurrentTestPass); // Gather all of the data relevant to this test for our json reporting. CollectTestResults(Report, FinalResults); ReportAutomationResult(Report, ClusterIndex, CurrentTestPass); } // Device is now good to go DeviceClusterManager.SetTest(ClusterIndex, DeviceIndex, NULL); } // Remove the running test RemoveTestRunning(Context->GetSender()); } void FAutomationControllerManager::HandleWorkerOfflineMessage( const FAutomationWorkerWorkerOffline& Message, const TSharedRef& Context ) { FMessageAddress DeviceMessageAddress = Context->GetSender(); DeviceClusterManager.Remove(DeviceMessageAddress); } bool FAutomationControllerManager::IsDeviceGroupFlagSet( EAutomationDeviceGroupTypes::Type InDeviceGroup ) const { const uint32 FlagMask = 1 << InDeviceGroup; return (DeviceGroupFlags & FlagMask) > 0; } void FAutomationControllerManager::ToggleDeviceGroupFlag( EAutomationDeviceGroupTypes::Type InDeviceGroup ) { const uint32 FlagMask = 1 << InDeviceGroup; DeviceGroupFlags = DeviceGroupFlags ^ FlagMask; } void FAutomationControllerManager::UpdateDeviceGroups( ) { DeviceClusterManager.ReGroupDevices( DeviceGroupFlags ); // Update the reports in case the number of clusters changed int32 NumOfClusters = DeviceClusterManager.GetNumClusters(); ReportManager.ClustersUpdated(NumOfClusters); } TArray FAutomationControllerManager::GetCheckpointFileContents() { TestsRun.Empty(); FString CheckpointFileName = FString::Printf(TEXT("%sautomationcheckpoint.log"), *FPaths::AutomationDir()); if (IFileManager::Get().FileExists(*CheckpointFileName)) { FString FileData; FFileHelper::LoadFileToString(FileData, *CheckpointFileName); FileData.ParseIntoArrayLines(TestsRun); for (int i = 0; i < TestsRun.Num(); i++) { UE_LOG(LogAutomationController, Log, TEXT("AutomationCheckpoint %s"), *TestsRun[i]); } } return TestsRun; } FArchive* FAutomationControllerManager::GetCheckpointFileForWrite() { if (!CheckpointFile) { FString CheckpointFileName = FString::Printf(TEXT("%sautomationcheckpoint.log"), *FPaths::AutomationDir()); CheckpointFile = IFileManager::Get().CreateFileWriter(*CheckpointFileName, 8); } return CheckpointFile; } void FAutomationControllerManager::CleanUpCheckpointFile() { if (CheckpointFile) { CheckpointFile->Close(); CheckpointFile = nullptr; } FString CheckpointFileName = FString::Printf(TEXT("%sautomationcheckpoint.log"), *FPaths::AutomationDir()); if (IFileManager::Get().FileExists(*CheckpointFileName)) { IFileManager::Get().Delete(*CheckpointFileName); } } void FAutomationControllerManager::WriteLoadedCheckpointDataToFile() { GetCheckpointFileForWrite(); if (CheckpointFile) { for (int i = 0; i < TestsRun.Num(); i++) { FString LineToWrite = FString::Printf(TEXT("%s\r\n"), *TestsRun[i]); CheckpointFile->Serialize(TCHAR_TO_ANSI(*LineToWrite), LineToWrite.Len()); CheckpointFile->Flush(); } } } void FAutomationControllerManager::WriteLineToCheckpointFile(FString StringToWrite) { GetCheckpointFileForWrite(); if (CheckpointFile) { FString LineToWrite = FString::Printf(TEXT("%s\r\n"), *StringToWrite); CheckpointFile->Serialize(TCHAR_TO_ANSI(*LineToWrite), LineToWrite.Len()); CheckpointFile->Flush(); } } void FAutomationControllerManager::ResetAutomationTestTimeout(const TCHAR* Reason) { //GLog->Logf(ELogVerbosity::Display, TEXT("Resetting automation test timeout: %s"), Reason); LastTimeUpdateTicked = FPlatformTime::Seconds(); } #undef LOCTEXT_NAMESPACE