// Copyright Epic Games, Inc. All Rights Reserved.
using System;
using System.Collections.Generic;
using System.Text;
namespace EpicGames.Core
{
///
/// Extension methods for
///
public static class EnumerableExtensions
{
///
/// Split the sequence into batches of at most the given size
///
/// The element type
/// Sequence to split into batches
/// Maximum size of each batch
/// Sequence of batches
public static IEnumerable> Batch(this IEnumerable Sequence, int BatchSize)
{
List Elements = new List(BatchSize);
foreach (TElement Element in Sequence)
{
Elements.Add(Element);
if (Elements.Count == BatchSize)
{
yield return Elements;
Elements.Clear();
}
}
if (Elements.Count > 0)
{
yield return Elements;
}
}
}
}