// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace BuildAgent.Run.Interfaces { /// /// Interface for a class which matches error strings /// interface IErrorMatcher { /// /// Attempt to match an error from the given input buffer /// /// The input buffer /// Information about the error that was matched, or null if an error was not matched ErrorMatch Match(ReadOnlyLineBuffer Input); } }