// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved. #pragma once #include "Commandlets/GatherTextCommandletBase.h" #include "RepairLocalizationDataCommandlet.generated.h" UCLASS() class URepairLocalizationDataCommandlet : public UGatherTextCommandletBase { GENERATED_UCLASS_BODY() public: // Begin UCommandlet Interface virtual int32 Main(const FString& Params) override; // End UCommandlet Interface };