// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved. #pragma once class IBspModeModule : public IModuleInterface { public: virtual TSharedRef< SWidget > CreateBspModeWidget() const = 0; virtual void RegisterBspBuilderType( class UClass* InBuilderClass, const FText& InBuilderName, const FText& InBuilderTooltip, const FSlateBrush* InBuilderIcon ) = 0; virtual void UnregisterBspBuilderType( class UClass* InBuilderClass ) = 0; };