[Plugins] +ScriptSupportedModules=CoreUObject +ScriptSupportedModules=Engine +ScriptSupportedModules=ScriptPlugin [/Script/Engine.GarbageCollectionSettings] gc.MaxObjectsInProgram=262144 [UnrealHeaderTool] +StructsWithNoPrefix="uint64" +StructsWithNoPrefix="uint32" +StructsWithNoPrefix="double" +StructsWithTPrefix="IndirectArray" +StructsWithTPrefix="BitArray" +StructsWithTPrefix="SparseArray" +StructsWithTPrefix="Set" +StructsWithTPrefix="Map" +StructsWithTPrefix="MultiMap" +StructsWithTPrefix="SharedPtr" +DelegateParameterCountStrings="_OneParam" +DelegateParameterCountStrings="_TwoParams" +DelegateParameterCountStrings="_ThreeParams" +DelegateParameterCountStrings="_FourParams" +DelegateParameterCountStrings="_FiveParams" +DelegateParameterCountStrings="_SixParams" +DelegateParameterCountStrings="_SevenParams" +DelegateParameterCountStrings="_EightParams" +DelegateParameterCountStrings="_NineParams" +TypeRedirects=(OldType="FStringAssetReference", NewType="FSoftObjectPath") +TypeRedirects=(OldType="FStringClassReference", NewType="FSoftClassPath") +TypeRedirects=(OldType="TAssetPtr", NewType="TSoftObjectPtr") +TypeRedirects=(OldType="TAssetSubclassOf", NewType="TSoftClassPtr") [UnrealHeaderTool] ; This will increase the size of the UHT log files, but the size should return ; to normal after native pointer upgrades are completed NativePointerMemberBehavior=AllowAndLog ObjectPtrMemberBehavior=AllowAndLog