// Copyright Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; [SupportedPlatforms(UnrealPlatformClass.Desktop)] public class UbaVersion : ModuleRules { public UbaVersion(ReadOnlyTargetRules Target) : base(Target) { UnsafeTypeCastWarningLevel = WarningLevel.Error; PCHUsage = PCHUsageMode.NoPCHs; PrivateDefinitions.Add($"UBA_VERSION=\"{Target.Version.MajorVersion}.{Target.Version.MinorVersion}.{Target.Version.PatchVersion}-{Target.BuildVersion}\""); } }