// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreTypes.h" #include "Interfaces/ITextureFormatManagerModule.h" /** Return the Texture Format Manager interface, if it is available, otherwise return nullptr. **/ TEXTUREFORMAT_API class ITextureFormatManagerModule* GetTextureFormatManager(); /** Return the Texture Format Manager interface, fatal error if it is not available. **/ TEXTUREFORMAT_API class ITextureFormatManagerModule& GetTextureFormatManagerRef();