// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" #include "Misc/QueuedThreadPool.h" #if WITH_COREUOBJECT #include "UObject/PackageResourceManager.h" #endif #if WITH_EDITORONLY_DATA && defined(DERIVEDDATACACHE_API) #include "DerivedDataBuild.h" #include "DerivedDataCache.h" #endif // WITH_EDITORONLY_DATA && defined(DERIVEDDATACACHE_API)