// Copyright 1998-2016 Epic Games, Inc. All Rights Reserved.
using System;
using System.ServiceProcess;
using System.Threading.Tasks;
namespace Tools.CrashReporter.CrashReportProcess
{
///
/// The container for the Crash Report Processor application.
///
static class CrashReportProcessProgram
{
///
/// The main entry point for the application.
///
static void Main()
{
CrashReporterProcessServicer CrashReporterProcess = new CrashReporterProcessServicer();
#if !DEBUG
if( !Environment.UserInteractive )
{
// Launch the service as normal if we aren't in the debugger
ServiceBase.Run( CrashReporterProcess );
}
else
#endif
{
// Call OnStart, wait for a console key press, call OnStop
CrashReporterProcess.DebugRun();
}
}
}
}