// Copyright 1998-2016 Epic Games, Inc. All Rights Reserved. #pragma once #include "EditorStyle.h" /** * Declares the Editor's visual style. */ class FTaskGraphStyle { public: class FStyle : public FSlateStyleSet { public: FStyle(); void Initialize(); }; static void Initialize(); static void Shutdown(); static TSharedPtr Get(); static TSharedPtr< FTaskGraphStyle::FStyle > StyleInstance; };