// Copyright 1998-2016 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; public class CrashDebugHelper : ModuleRules { public CrashDebugHelper( TargetInfo Target ) { PrivateIncludePaths.AddRange( new string[] { "Developer/CrashDebugHelper/Private/", "Developer/CrashDebugHelper/Private/Linux", "Developer/CrashDebugHelper/Private/Mac", "Developer/CrashDebugHelper/Private/Windows", } ); PrivateIncludePaths.Add( "ThirdParty/PLCrashReporter/plcrashreporter-master-5ae3b0a/Source" ); PublicDependencyModuleNames.AddRange( new string[] { "Core", "SourceControl" } ); } }