// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { public class Projects : ModuleRules { public Projects(TargetInfo Target) { PublicDependencyModuleNames.AddRange( new string[] { "Core", "Json", } ); PrivateIncludePaths.AddRange( new string[] { "Runtime/Projects/Private", } ); } } }