// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved. #include "InternationalizationPrivatePCH.h" #include "ModuleManager.h" /** * Implements the Internationalization module. */ class FInternationalizationModule : public IModuleInterface { public: // IModuleInterface interface virtual void StartupModule( ) override { } virtual void ShutdownModule( ) override { } virtual bool SupportsDynamicReloading( ) override { return false; } }; IMPLEMENT_MODULE(FInternationalizationModule, Internationalization);