// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; public class UnrealVersionSelector : ModuleRules { public UnrealVersionSelector(TargetInfo Target) { PublicIncludePaths.Add("Runtime/Launch/Public"); PublicIncludePaths.Add("Runtime/Launch/Private"); // Yuck. Required for RequiredProgramMainCPPInclude.h. (Also yuck). PrivateDependencyModuleNames.AddRange(new string[] { "Core", "Projects", "DesktopPlatform" }); } }