// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved. #include "LevelEditor.h" #include "LevelViewportLayoutThreePanes.h" #include "SLevelViewport.h" namespace ViewportLayoutThreePanesDefs { /** Default splitters to equal 50/50 split */ static const float DefaultSplitterPercentage = 0.5f; } // FLevelViewportLayoutThreePanes ///////////////////////////// TSharedRef FLevelViewportLayoutThreePanes::MakeViewportLayout(const FString& LayoutString) { FString SpecificLayoutString = GetTypeSpecificLayoutString(LayoutString); FEngineShowFlags OrthoShowFlags(ESFIM_Editor); ApplyViewMode(VMI_BrushWireframe, false, OrthoShowFlags); FEngineShowFlags PerspectiveShowFlags(ESFIM_Editor); ApplyViewMode(VMI_Lit, true, PerspectiveShowFlags); FString ViewportKey0, ViewportKey1, ViewportKey2; float PrimarySplitterPercentage = ViewportLayoutThreePanesDefs::DefaultSplitterPercentage; float SecondarySplitterPercentage = ViewportLayoutThreePanesDefs::DefaultSplitterPercentage; if (!SpecificLayoutString.IsEmpty()) { // The Layout String only holds the unique ID of the Additional Layout Configs to use const FString& IniSection = FLayoutSaveRestore::GetAdditionalLayoutConfigIni(); ViewportKey0 = SpecificLayoutString + TEXT(".Viewport0"); ViewportKey1 = SpecificLayoutString + TEXT(".Viewport1"); ViewportKey2 = SpecificLayoutString + TEXT(".Viewport2"); FString PercentageString; if(GConfig->GetString(*IniSection, *(SpecificLayoutString + TEXT(".Percentage0")), PercentageString, GEditorPerProjectIni)) { TTypeFromString::FromString(PrimarySplitterPercentage, *PercentageString); } if(GConfig->GetString(*IniSection, *(SpecificLayoutString + TEXT(".Percentage1")), PercentageString, GEditorPerProjectIni)) { TTypeFromString::FromString(SecondarySplitterPercentage, *PercentageString); } } TSharedRef LayoutWidget = MakeThreePanelWidget( Viewports, ViewportKey0, ViewportKey1, ViewportKey2, PrimarySplitterPercentage, SecondarySplitterPercentage); InitCommonLayoutFromString(SpecificLayoutString); return LayoutWidget; } void FLevelViewportLayoutThreePanes::SaveLayoutString(const FString& LayoutString) const { if (!bIsTransitioning) { FString SpecificLayoutString = GetTypeSpecificLayoutString(LayoutString); const FString& IniSection = FLayoutSaveRestore::GetAdditionalLayoutConfigIni(); check (PrimarySplitterWidget->GetChildren()->Num() == 2); float PrimaryPercentage = PrimarySplitterWidget->SlotAt(0).SizeValue.Get(); check (SecondarySplitterWidget->GetChildren()->Num() == 2); float SecondaryPercentage = SecondarySplitterWidget->SlotAt(0).SizeValue.Get(); GConfig->SetString(*IniSection, *(SpecificLayoutString + TEXT(".Percentage0")), *TTypeToString::ToString(PrimaryPercentage), GEditorPerProjectIni); GConfig->SetString(*IniSection, *(SpecificLayoutString + TEXT(".Percentage1")), *TTypeToString::ToString(SecondaryPercentage), GEditorPerProjectIni); SaveCommonLayoutString(SpecificLayoutString); } } void FLevelViewportLayoutThreePanes::ReplaceWidget( TSharedRef< SWidget > Source, TSharedRef< SWidget > Replacement ) { bool bWasFound = false; for (int32 SlotIdx = 0; SlotIdx < PrimarySplitterWidget->GetChildren()->Num(); SlotIdx++) { if (PrimarySplitterWidget->GetChildren()->GetChildAt(SlotIdx) == Source) { PrimarySplitterWidget->SlotAt(SlotIdx) [ Replacement ]; bWasFound = true; break; } } for (int32 SlotIdx = 0; SlotIdx < SecondarySplitterWidget->GetChildren()->Num(); SlotIdx++) { if (SecondarySplitterWidget->GetChildren()->GetChildAt(SlotIdx) == Source) { SecondarySplitterWidget->SlotAt(SlotIdx) [ Replacement ]; bWasFound = true; break; } } // Source widget should have already been a content widget for the splitter check( bWasFound ); } // FLevelViewportLayoutThreePanesLeft ///////////////////////////// TSharedRef FLevelViewportLayoutThreePanesLeft::MakeThreePanelWidget( TArray>& ViewportWidgets, const FString& ViewportKey0, const FString& ViewportKey1, const FString& ViewportKey2, float PrimarySplitterPercentage, float SecondarySplitterPercentage) { TSharedPtr< SLevelViewport > ViewportWidget0; TSharedPtr< SLevelViewport > ViewportWidget1; TSharedPtr< SLevelViewport > ViewportWidget2; TSharedRef Widget = SAssignNew( PrimarySplitterWidget, SSplitter ) .Orientation(EOrientation::Orient_Horizontal) +SSplitter::Slot() .Value(PrimarySplitterPercentage) [ SAssignNew( ViewportWidget0, SLevelViewport ) .ViewportType( LVT_Perspective ) .Realtime( true ) .ParentLayout( AsShared() ) .ParentLevelEditor( ParentLevelEditor ) .ConfigKey( ViewportKey0 ) ] +SSplitter::Slot() .Value(1.0f - PrimarySplitterPercentage) [ SAssignNew( SecondarySplitterWidget, SSplitter ) .Orientation(EOrientation::Orient_Vertical) +SSplitter::Slot() .Value(SecondarySplitterPercentage) [ SAssignNew( ViewportWidget1, SLevelViewport ) .ViewportType( LVT_OrthoXY ) .ParentLayout( AsShared() ) .ParentLevelEditor( ParentLevelEditor ) .ConfigKey( ViewportKey1 ) ] +SSplitter::Slot() .Value(1.0f - SecondarySplitterPercentage) [ SAssignNew( ViewportWidget2, SLevelViewport ) .ViewportType( LVT_OrthoXZ ) .ParentLayout( AsShared() ) .ParentLevelEditor( ParentLevelEditor ) .ConfigKey( ViewportKey2 ) ] ]; ViewportWidgets.Add( ViewportWidget0 ); ViewportWidgets.Add( ViewportWidget1 ); ViewportWidgets.Add( ViewportWidget2 ); // Make newly-created perspective viewports active by default GCurrentLevelEditingViewportClient = &ViewportWidget0->GetLevelViewportClient(); return Widget; } // FLevelViewportLayoutThreePanesRight ///////////////////////////// TSharedRef FLevelViewportLayoutThreePanesRight::MakeThreePanelWidget( TArray>& ViewportWidgets, const FString& ViewportKey0, const FString& ViewportKey1, const FString& ViewportKey2, float PrimarySplitterPercentage, float SecondarySplitterPercentage) { TSharedPtr< SLevelViewport > ViewportWidget0; TSharedPtr< SLevelViewport > ViewportWidget1; TSharedPtr< SLevelViewport > ViewportWidget2; TSharedRef Widget = SAssignNew( PrimarySplitterWidget, SSplitter ) .Orientation(EOrientation::Orient_Horizontal) +SSplitter::Slot() .Value(PrimarySplitterPercentage) [ SAssignNew( SecondarySplitterWidget, SSplitter ) .Orientation(EOrientation::Orient_Vertical) +SSplitter::Slot() .Value(SecondarySplitterPercentage) [ SAssignNew( ViewportWidget1, SLevelViewport ) .ViewportType( LVT_OrthoXY ) .ParentLayout( AsShared() ) .ParentLevelEditor( ParentLevelEditor ) .ConfigKey( ViewportKey1 ) ] +SSplitter::Slot() .Value(1.0f - SecondarySplitterPercentage) [ SAssignNew( ViewportWidget2, SLevelViewport ) .ViewportType( LVT_OrthoXZ ) .ParentLayout( AsShared() ) .ParentLevelEditor( ParentLevelEditor ) .ConfigKey( ViewportKey2 ) ] ] +SSplitter::Slot() .Value(1.0f - PrimarySplitterPercentage) [ SAssignNew( ViewportWidget0, SLevelViewport ) .ViewportType( LVT_Perspective ) .Realtime( true ) .ParentLayout( AsShared() ) .ParentLevelEditor( ParentLevelEditor ) .ConfigKey( ViewportKey0 ) ]; ViewportWidgets.Add( ViewportWidget0 ); ViewportWidgets.Add( ViewportWidget1 ); ViewportWidgets.Add( ViewportWidget2 ); // Make newly-created perspective viewports active by default GCurrentLevelEditingViewportClient = &ViewportWidget0->GetLevelViewportClient(); return Widget; } // FLevelViewportLayoutThreePanesTop ///////////////////////////// TSharedRef FLevelViewportLayoutThreePanesTop::MakeThreePanelWidget( TArray>& ViewportWidgets, const FString& ViewportKey0, const FString& ViewportKey1, const FString& ViewportKey2, float PrimarySplitterPercentage, float SecondarySplitterPercentage) { TSharedPtr< SLevelViewport > ViewportWidget0; TSharedPtr< SLevelViewport > ViewportWidget1; TSharedPtr< SLevelViewport > ViewportWidget2; TSharedRef Widget = SAssignNew( PrimarySplitterWidget, SSplitter ) .Orientation(EOrientation::Orient_Vertical) +SSplitter::Slot() .Value(PrimarySplitterPercentage) [ SAssignNew( ViewportWidget0, SLevelViewport ) .ViewportType( LVT_Perspective ) .Realtime( true ) .ParentLayout( AsShared() ) .ParentLevelEditor( ParentLevelEditor ) .ConfigKey( ViewportKey0 ) ] +SSplitter::Slot() .Value(1.0f - PrimarySplitterPercentage) [ SAssignNew( SecondarySplitterWidget, SSplitter ) .Orientation(EOrientation::Orient_Horizontal) +SSplitter::Slot() .Value(SecondarySplitterPercentage) [ SAssignNew( ViewportWidget1, SLevelViewport ) .ViewportType( LVT_OrthoXY ) .ParentLayout( AsShared() ) .ParentLevelEditor( ParentLevelEditor ) .ConfigKey( ViewportKey1 ) ] +SSplitter::Slot() .Value(1.0f - SecondarySplitterPercentage) [ SAssignNew( ViewportWidget2, SLevelViewport ) .ViewportType( LVT_OrthoXZ ) .ParentLayout( AsShared() ) .ParentLevelEditor( ParentLevelEditor ) .ConfigKey( ViewportKey2 ) ] ]; ViewportWidgets.Add( ViewportWidget0 ); ViewportWidgets.Add( ViewportWidget1 ); ViewportWidgets.Add( ViewportWidget2 ); // Make newly-created perspective viewports active by default GCurrentLevelEditingViewportClient = &ViewportWidget0->GetLevelViewportClient(); return Widget; } // FLevelViewportLayoutThreePanesBottom ///////////////////////////// TSharedRef FLevelViewportLayoutThreePanesBottom::MakeThreePanelWidget( TArray>& ViewportWidgets, const FString& ViewportKey0, const FString& ViewportKey1, const FString& ViewportKey2, float PrimarySplitterPercentage, float SecondarySplitterPercentage) { TSharedPtr< SLevelViewport > ViewportWidget0; TSharedPtr< SLevelViewport > ViewportWidget1; TSharedPtr< SLevelViewport > ViewportWidget2; TSharedRef Widget = SAssignNew( PrimarySplitterWidget, SSplitter ) .Orientation(EOrientation::Orient_Vertical) +SSplitter::Slot() .Value(PrimarySplitterPercentage) [ SAssignNew( SecondarySplitterWidget, SSplitter ) .Orientation(EOrientation::Orient_Horizontal) +SSplitter::Slot() .Value(SecondarySplitterPercentage) [ SAssignNew( ViewportWidget1, SLevelViewport ) .ViewportType( LVT_OrthoXY ) .ParentLayout( AsShared() ) .ParentLevelEditor( ParentLevelEditor ) .ConfigKey( ViewportKey1 ) ] +SSplitter::Slot() .Value(1.0f - SecondarySplitterPercentage) [ SAssignNew( ViewportWidget2, SLevelViewport ) .ViewportType( LVT_OrthoXZ ) .ParentLayout( AsShared() ) .ParentLevelEditor( ParentLevelEditor ) .ConfigKey( ViewportKey2 ) ] ] +SSplitter::Slot() .Value(1.0f - PrimarySplitterPercentage) [ SAssignNew( ViewportWidget0, SLevelViewport ) .ViewportType( LVT_Perspective ) .Realtime( true ) .ParentLayout( AsShared() ) .ParentLevelEditor( ParentLevelEditor ) .ConfigKey( ViewportKey0 ) ]; ViewportWidgets.Add( ViewportWidget0 ); ViewportWidgets.Add( ViewportWidget1 ); ViewportWidgets.Add( ViewportWidget2 ); // Make newly-created perspective viewports active by default GCurrentLevelEditingViewportClient = &ViewportWidget0->GetLevelViewportClient(); return Widget; }