// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved. #include "BlueprintGraphPrivatePCH.h" #include "K2Node_ClassDynamicCast.h" #include "DynamicCastHandler.h" #include "GraphEditorSettings.h" #define LOCTEXT_NAMESPACE "K2Node_ClassDynamicCast" struct FClassDynamicCastHelper { static const FString CastSuccessPinName; static const FString& GetClassToCastName() { static FString ClassToCastName(TEXT("Class")); return ClassToCastName; } }; const FString FClassDynamicCastHelper::CastSuccessPinName = TEXT("bSuccess"); UK2Node_ClassDynamicCast::UK2Node_ClassDynamicCast(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) { } void UK2Node_ClassDynamicCast::AllocateDefaultPins() { // Check to track down possible BP comms corruption //@TODO: Move this somewhere more sensible ensure((TargetType == NULL) || (!TargetType->HasAnyClassFlags(CLASS_NewerVersionExists))); const UEdGraphSchema_K2* K2Schema = Cast(GetSchema()); check(K2Schema != nullptr); if (!K2Schema->DoesGraphSupportImpureFunctions(GetGraph())) { bIsPureCast = true; } if (!bIsPureCast) { // Input - Execution Pin CreatePin(EGPD_Input, K2Schema->PC_Exec, TEXT(""), NULL, false, false, K2Schema->PN_Execute); // Output - Execution Pins CreatePin(EGPD_Output, K2Schema->PC_Exec, TEXT(""), NULL, false, false, K2Schema->PN_CastSucceeded); CreatePin(EGPD_Output, K2Schema->PC_Exec, TEXT(""), NULL, false, false, K2Schema->PN_CastFailed); } // Input - Source type Pin CreatePin(EGPD_Input, K2Schema->PC_Class, TEXT(""), UObject::StaticClass(), false, false, FClassDynamicCastHelper::GetClassToCastName()); // Output - Data Pin if (TargetType != NULL) { const FString CastResultPinName = K2Schema->PN_CastedValuePrefix + TargetType->GetDisplayNameText().ToString(); CreatePin(EGPD_Output, K2Schema->PC_Class, TEXT(""), *TargetType, false, false, CastResultPinName); } UEdGraphPin* BoolSuccessPin = CreatePin(EGPD_Output, K2Schema->PC_Boolean, TEXT(""), nullptr, /*bIsArray =*/false, /*bIsReference =*/false, FClassDynamicCastHelper::CastSuccessPinName); BoolSuccessPin->bHidden = !bIsPureCast; UK2Node::AllocateDefaultPins(); } FLinearColor UK2Node_ClassDynamicCast::GetNodeTitleColor() const { return GetDefault()->ClassPinTypeColor; } FText UK2Node_ClassDynamicCast::GetNodeTitle(ENodeTitleType::Type TitleType) const { if (CachedNodeTitle.IsOutOfDate(this)) { CachedNodeTitle.SetCachedText(FText::Format(LOCTEXT("NodeTitle", "{0} Class"), Super::GetNodeTitle(TitleType)), this); } return CachedNodeTitle; } UEdGraphPin* UK2Node_ClassDynamicCast::GetCastSourcePin() const { UEdGraphPin* Pin = FindPinChecked(FClassDynamicCastHelper::GetClassToCastName()); check(Pin->Direction == EGPD_Input); return Pin; } UEdGraphPin* UK2Node_ClassDynamicCast::GetBoolSuccessPin() const { UEdGraphPin* Pin = FindPin(FClassDynamicCastHelper::CastSuccessPinName); check((Pin == nullptr) || (Pin->Direction == EGPD_Output)); return Pin; } FNodeHandlingFunctor* UK2Node_ClassDynamicCast::CreateNodeHandler(FKismetCompilerContext& CompilerContext) const { return new FKCHandler_DynamicCast(CompilerContext, KCST_MetaCast); } #undef LOCTEXT_NAMESPACE