// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved. #include "BlueprintGraphPrivatePCH.h" #include "KismetCompiler.h" #include "BlueprintFieldNodeSpawner.h" #include "EditorCategoryUtils.h" #include "BlueprintActionDatabaseRegistrar.h" #include "BlueprintActionFilter.h" // for FBlueprintActionContext #define LOCTEXT_NAMESPACE "K2Node_BreakStruct" ////////////////////////////////////////////////////////////////////////// // FKCHandler_BreakStruct class FKCHandler_BreakStruct : public FNodeHandlingFunctor { public: FKCHandler_BreakStruct(FKismetCompilerContext& InCompilerContext) : FNodeHandlingFunctor(InCompilerContext) { } FBPTerminal* RegisterInputTerm(FKismetFunctionContext& Context, UK2Node_BreakStruct* Node) { check(NULL != Node); if(NULL == Node->StructType) { CompilerContext.MessageLog.Error(*LOCTEXT("BreakStruct_UnknownStructure_Error", "Unknown structure to break for @@").ToString(), Node); return NULL; } //Find input pin UEdGraphPin* InputPin = NULL; for (int32 PinIndex = 0; PinIndex < Node->Pins.Num(); ++PinIndex) { UEdGraphPin* Pin = Node->Pins[PinIndex]; if(Pin && (EGPD_Input == Pin->Direction)) { InputPin = Pin; break; } } check(NULL != InputPin); //Find structure source net UEdGraphPin* Net = FEdGraphUtilities::GetNetFromPin(InputPin); check(NULL != Net); FBPTerminal** FoundTerm = Context.NetMap.Find(Net); FBPTerminal* Term = FoundTerm ? *FoundTerm : NULL; if(NULL == Term) { // Dont allow literal if ((Net->Direction == EGPD_Input) && (Net->LinkedTo.Num() == 0)) { CompilerContext.MessageLog.Error(*LOCTEXT("InvalidNoInputStructure_Error", "No input structure to break for @@").ToString(), Net); return NULL; } // standard register net else { Term = Context.CreateLocalTerminalFromPinAutoChooseScope(Net, Context.NetNameMap->MakeValidName(Net)); } Context.NetMap.Add(Net, Term); } UStruct* StructInTerm = Cast(Term->Type.PinSubCategoryObject.Get()); if(NULL == StructInTerm || !StructInTerm->IsChildOf(Node->StructType)) { CompilerContext.MessageLog.Error(*LOCTEXT("BreakStruct_NoMatch_Error", "Structures don't match for @@").ToString(), Node); } return Term; } void RegisterOutputTerm(FKismetFunctionContext& Context, UScriptStruct* StructType, UEdGraphPin* Net, FBPTerminal* ContextTerm) { UProperty* BoundProperty = FindField(StructType, *(Net->PinName)); if (BoundProperty != NULL) { FBPTerminal* Term = Context.CreateLocalTerminalFromPinAutoChooseScope(Net, Net->PinName); Term->AssociatedVarProperty = BoundProperty; Context.NetMap.Add(Net, Term); Term->Context = ContextTerm; if (BoundProperty->HasAnyPropertyFlags(CPF_BlueprintReadOnly)) { Term->bIsConst = true; } } else { CompilerContext.MessageLog.Error(TEXT("Failed to find a struct member for @@"), Net); } } virtual void RegisterNets(FKismetFunctionContext& Context, UEdGraphNode* InNode) override { UK2Node_BreakStruct* Node = Cast(InNode); check(NULL != Node); if(!UK2Node_BreakStruct::CanBeBroken(Node->StructType)) { CompilerContext.MessageLog.Warning(*LOCTEXT("BreakStruct_NoBreak_Error", "The structure cannot be broken using generic 'break' node @@. Try use specialized 'break' function if available.").ToString(), Node); } if(FBPTerminal* StructContextTerm = RegisterInputTerm(Context, Node)) { for (int32 PinIndex = 0; PinIndex < Node->Pins.Num(); ++PinIndex) { UEdGraphPin* Pin = Node->Pins[PinIndex]; if(NULL != Pin && EGPD_Output == Pin->Direction) { RegisterOutputTerm(Context, Node->StructType, Pin, StructContextTerm); } } } } }; UK2Node_BreakStruct::UK2Node_BreakStruct(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) { } static bool CanCreatePinForProperty(const UProperty* Property, bool bIncludeEditAnywhere = true) { const UEdGraphSchema_K2* Schema = GetDefault(); FEdGraphPinType DumbGraphPinType; const bool bConvertable = Schema->ConvertPropertyToPinType(Property, /*out*/ DumbGraphPinType); const bool bVisible = Property ? (bIncludeEditAnywhere ? Property->HasAnyPropertyFlags(CPF_Edit | CPF_BlueprintVisible) : Property->HasAnyPropertyFlags(CPF_BlueprintVisible) ): false; return bVisible && bConvertable; } bool UK2Node_BreakStruct::CanBeBroken(const UScriptStruct* Struct, bool bIncludeEditAnywhere ) { const UEdGraphSchema_K2* Schema = GetDefault(); if(Struct && Schema && !Struct->HasMetaData(TEXT("HasNativeBreak"))) { if (UEdGraphSchema_K2::IsAllowableBlueprintVariableType(Struct)) { return true; } for (TFieldIterator It(Struct); It; ++It) { if (CanCreatePinForProperty(*It, bIncludeEditAnywhere)) { return true; } } } return false; } void UK2Node_BreakStruct::AllocateDefaultPins() { const UEdGraphSchema_K2* Schema = GetDefault(); if(Schema && StructType) { CreatePin(EGPD_Input, Schema->PC_Struct, TEXT(""), StructType, false, true, StructType->GetName(), true); struct FBreakStructPinManager : public FStructOperationOptionalPinManager { virtual bool CanTreatPropertyAsOptional(UProperty* TestProperty) const override { return CanCreatePinForProperty(TestProperty); } }; { FBreakStructPinManager OptionalPinManager; OptionalPinManager.RebuildPropertyList(ShowPinForProperties, StructType); OptionalPinManager.CreateVisiblePins(ShowPinForProperties, StructType, EGPD_Output, this); } // When struct has a lot of fields, mark their pins as advanced if(Pins.Num() > 5) { if(ENodeAdvancedPins::NoPins == AdvancedPinDisplay) { AdvancedPinDisplay = ENodeAdvancedPins::Hidden; } for(int32 PinIndex = 3; PinIndex < Pins.Num(); ++PinIndex) { if(UEdGraphPin * EdGraphPin = Pins[PinIndex]) { EdGraphPin->bAdvancedView = true; } } } } } FText UK2Node_BreakStruct::GetNodeTitle(ENodeTitleType::Type TitleType) const { if (StructType == nullptr) { return LOCTEXT("BreakNullStruct_Title", "Break "); } else if (CachedNodeTitle.IsOutOfDate(this)) { FFormatNamedArguments Args; Args.Add(TEXT("StructName"), FText::FromString(StructType->GetName())); // FText::Format() is slow, so we cache this to save on performance CachedNodeTitle.SetCachedText(FText::Format(LOCTEXT("BreakNodeTitle", "Break {StructName}"), Args), this); } return CachedNodeTitle; } FText UK2Node_BreakStruct::GetTooltipText() const { if (StructType == nullptr) { return LOCTEXT("BreakNullStruct_Tooltip", "Adds a node that breaks an '' into its member fields"); } else if (CachedTooltip.IsOutOfDate(this)) { // FText::Format() is slow, so we cache this to save on performance CachedTooltip.SetCachedText(FText::Format( LOCTEXT("BreakStruct_Tooltip", "Adds a node that breaks a '{0}' into its member fields"), FText::FromName(StructType->GetFName()) ), this); } return CachedTooltip; } void UK2Node_BreakStruct::ValidateNodeDuringCompilation(class FCompilerResultsLog& MessageLog) const { if(!StructType) { MessageLog.Error(*LOCTEXT("NoStruct_Error", "No Struct in @@").ToString(), this); } else { bool bHasAnyBlueprintVisibleProperty = false; for (TFieldIterator It(StructType); It; ++It) { const UProperty* Property = *It; if (CanCreatePinForProperty(Property)) { const bool bIsBlueprintVisible = Property->HasAnyPropertyFlags(CPF_BlueprintVisible) || (Property->GetOwnerStruct() && Property->GetOwnerStruct()->IsA()); bHasAnyBlueprintVisibleProperty |= bIsBlueprintVisible; const UEdGraphPin* Pin = FindPin(Property->GetName()); const bool bIsLinked = Pin && Pin->LinkedTo.Num(); if (!bIsBlueprintVisible && bIsLinked) { MessageLog.Warning(*LOCTEXT("PropertyIsNotBPVisible_Warning", "@@ - the native property is not tagged as BlueprintReadWrite or BlueprintReadOnly, the pin will be removed in a future release.").ToString(), Pin); } if ((Property->ArrayDim > 1) && bIsLinked) { MessageLog.Warning(*LOCTEXT("StaticArray_Warning", "@@ - the native property is a static array, which is not supported by blueprints").ToString(), Pin); } } } if (!bHasAnyBlueprintVisibleProperty) { MessageLog.Warning(*LOCTEXT("StructHasNoBPVisibleProperties_Warning", "@@ has no property tagged as BlueprintReadWrite or BlueprintReadOnly. The node will be removed in a future release.").ToString(), this); } } } FLinearColor UK2Node_BreakStruct::GetNodeTitleColor() const { if(const UEdGraphSchema_K2* K2Schema = GetDefault()) { FEdGraphPinType PinType; PinType.PinCategory = K2Schema->PC_Struct; PinType.PinSubCategoryObject = StructType; return K2Schema->GetPinTypeColor(PinType); } return UK2Node::GetNodeTitleColor(); } UK2Node::ERedirectType UK2Node_BreakStruct::DoPinsMatchForReconstruction(const UEdGraphPin* NewPin, int32 NewPinIndex, const UEdGraphPin* OldPin, int32 OldPinIndex) const { ERedirectType Result = UK2Node::DoPinsMatchForReconstruction(NewPin, NewPinIndex, OldPin, OldPinIndex); if ((ERedirectType_None == Result) && DoRenamedPinsMatch(NewPin, OldPin, true)) { Result = ERedirectType_Custom; } else if ((ERedirectType_None == Result) && NewPin && OldPin) { if ((EGPD_Input == NewPin->Direction) && (EGPD_Input == OldPin->Direction)) { const UEdGraphSchema_K2* K2Schema = GetDefault(); if (K2Schema->ArePinTypesCompatible( NewPin->PinType, OldPin->PinType)) { Result = ERedirectType_Custom; } } else if ((EGPD_Output == NewPin->Direction) && (EGPD_Output == OldPin->Direction)) { TMap* StructRedirects = UStruct::TaggedPropertyRedirects.Find(StructType->GetFName()); if (StructRedirects) { FName* PropertyRedirect = StructRedirects->Find(FName(*OldPin->PinName)); if (PropertyRedirect) { Result = ((FCString::Stricmp(*PropertyRedirect->ToString(), *NewPin->PinName) != 0) ? ERedirectType_None : ERedirectType_Name); } } } } return Result; } FNodeHandlingFunctor* UK2Node_BreakStruct::CreateNodeHandler(class FKismetCompilerContext& CompilerContext) const { return new FKCHandler_BreakStruct(CompilerContext); } void UK2Node_BreakStruct::GetMenuActions(FBlueprintActionDatabaseRegistrar& ActionRegistrar) const { auto SetNodeStructLambda = [](UEdGraphNode* NewNode, UField const* /*StructField*/, TWeakObjectPtr NonConstStructPtr) { UK2Node_BreakStruct* BreakNode = CastChecked(NewNode); BreakNode->StructType = NonConstStructPtr.Get(); }; auto CategoryOverrideLambda = [](FBlueprintActionContext const& Context, IBlueprintNodeBinder::FBindingSet const& /*Bindings*/, FBlueprintActionUiSpec* UiSpecOut, TWeakObjectPtr StructPtr) { for (UEdGraphPin* Pin : Context.Pins) { UScriptStruct* PinStruct = Cast(Pin->PinType.PinSubCategoryObject.Get()); if ((PinStruct != nullptr) && (StructPtr.Get() == PinStruct) && (Pin->Direction == EGPD_Output)) { UiSpecOut->Category = LOCTEXT("EmptyCategory", "|"); break; } } }; for (TObjectIterator StructIt; StructIt; ++StructIt) { UScriptStruct const* Struct = (*StructIt); if (!CanBeBroken(Struct, false)) { continue; } // to keep from needlessly instantiating a UBlueprintNodeSpawners, first // check to make sure that the registrar is looking for actions of this type // (could be regenerating actions for a specific asset, and therefore the // registrar would only accept actions corresponding to that asset) if (!ActionRegistrar.IsOpenForRegistration(Struct)) { continue; } UBlueprintFieldNodeSpawner* NodeSpawner = UBlueprintFieldNodeSpawner::Create(GetClass(), Struct); check(NodeSpawner != nullptr); TWeakObjectPtr NonConstStructPtr = Struct; NodeSpawner->SetNodeFieldDelegate = UBlueprintFieldNodeSpawner::FSetNodeFieldDelegate::CreateStatic(SetNodeStructLambda, NonConstStructPtr); NodeSpawner->DynamicUiSignatureGetter = UBlueprintFieldNodeSpawner::FUiSpecOverrideDelegate::CreateStatic(CategoryOverrideLambda, NonConstStructPtr); // this struct could belong to a class, or is a user defined struct // (asset), that's why we want to make sure to register it along with // the action (so the action knows to refresh when the class/asset is). ActionRegistrar.AddBlueprintAction(Struct, NodeSpawner); } } FText UK2Node_BreakStruct::GetMenuCategory() const { return FEditorCategoryUtils::GetCommonCategory(FCommonEditorCategory::Struct); } #undef LOCTEXT_NAMESPACE