// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved. #pragma once #include "ModuleInterface.h" /** * Interface for target platform modules. */ class ITargetPlatformModule : public IModuleInterface { public: /** * Gets the module's target platform. * * @return The target platform. */ virtual ITargetPlatform* GetTargetPlatform() = 0; public: /** Virtual destructor. */ virtual ~ITargetPlatformModule() { } };