// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved. #include "SessionMessagesPrivatePCH.h" /** * Implements the SessionMessages module. */ class FSessionMessagesModule : public IModuleInterface { public: // IModuleInterface interface virtual void StartupModule( ) override { } virtual void ShutdownModule( ) override { } virtual bool SupportsDynamicReloading( ) override { return true; } }; IMPLEMENT_MODULE(FSessionMessagesModule, SessionMessages);