// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.IO; public class MeshSimplifier : ModuleRules { public MeshSimplifier(TargetInfo Target) { PublicIncludePaths.Add("Developer/MeshSimplifier/Public"); PrivateDependencyModuleNames.Add("Core"); PrivateDependencyModuleNames.Add("CoreUObject"); PrivateDependencyModuleNames.Add("Engine"); PrivateDependencyModuleNames.Add("RenderCore"); PrivateDependencyModuleNames.Add("RawMesh"); PrivateIncludePathModuleNames.Add("MeshUtilities"); } }