// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved. #include "InternationalizationSettingsModulePrivatePCH.h" class FInternationalizationSettingsModule : public IInternationalizationSettingsModule { /** IModuleInterface implementation */ virtual void StartupModule() override; virtual void ShutdownModule() override; }; IMPLEMENT_MODULE( FInternationalizationSettingsModule, InternationalizationSettingsModule ) void FInternationalizationSettingsModule::StartupModule() { } void FInternationalizationSettingsModule::ShutdownModule() { }