// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; public class ImageWrapper : ModuleRules { public ImageWrapper(TargetInfo Target) { PrivateIncludePaths.Add("Developer/ImageWrapper/Private"); Definitions.Add("WITH_UNREALPNG=1"); Definitions.Add("WITH_UNREALJPEG=1"); PrivateDependencyModuleNames.Add("Core"); AddThirdPartyPrivateStaticDependencies(Target, "zlib", "UElibPNG", "UElibJPG" ); // Add openEXR lib for windows builds. if (Target.Platform == UnrealTargetPlatform.Win64 || Target.Platform == UnrealTargetPlatform.Win32 || Target.Platform == UnrealTargetPlatform.Mac) { Definitions.Add("WITH_UNREALEXR=1"); AddThirdPartyPrivateStaticDependencies(Target, "UEOpenEXR"); } } }