// Copyright 1998-2016 Epic Games, Inc. All Rights Reserved. // This software is provided "as-is," without any express or implied warranty. // In no event shall the author, nor Epic Games, Inc. be held liable for any damages arising from the use of this software. // This software will not be supported. // Use at your own risk. using System; using System.Threading; using System.Diagnostics; using UnrealBuildTool; using System.Reflection; using Tools.DotNETCommon; using System.IO; namespace AutomationTool { public class Program { [STAThread] public static int Main() { var CommandLine = SharedUtils.ParseCommandLine(); LogUtils.InitLogging(CommandLine); ExitCode ReturnCode = ExitCode.Success; try { // ensure we can resolve any external assemblies as necessary. AssemblyUtils.InstallAssemblyResolver(Path.GetDirectoryName(Assembly.GetEntryAssembly().GetOriginalLocation())); HostPlatform.Initialize(); Log.TraceInformation("{2}: Running on {0} as a {1}-bit process.", HostPlatform.Current.GetType().Name, Environment.Is64BitProcess ? 64 : 32, DateTime.UtcNow.ToString("o")); XmlConfigLoader.Init(); // Log if we're running from the launcher var ExecutingAssemblyLocation = Assembly.GetExecutingAssembly().Location; if (string.Compare(ExecutingAssemblyLocation, Assembly.GetEntryAssembly().GetOriginalLocation(), StringComparison.OrdinalIgnoreCase) != 0) { Log.TraceVerbose("Executed from AutomationToolLauncher ({0})", ExecutingAssemblyLocation); } Log.TraceVerbose("CWD={0}", Environment.CurrentDirectory); // Hook up exit callbacks var Domain = AppDomain.CurrentDomain; Domain.ProcessExit += Domain_ProcessExit; Domain.DomainUnload += Domain_ProcessExit; HostPlatform.Current.SetConsoleCtrlHandler(CtrlHandler); var Version = AssemblyUtils.ExecutableVersion; Log.TraceVerbose("{0} ver. {1}", Version.ProductName, Version.ProductVersion); // Don't allow simultaneous execution of AT (in the same branch) ReturnCode = InternalUtils.RunSingleInstance(MainProc, CommandLine); } catch (AutomationException Ex) { Log.TraceError("AutomationTool terminated with exception: {0}", Ex); ReturnCode = Ex.ErrorCode; } catch (Exception Ex) { // Catch all exceptions and propagate the ErrorCode if we are given one. Log.TraceError("AutomationTool terminated with exception: {0}", Ex); ReturnCode = ExitCode.Error_Unknown; } finally { // In all cases, do necessary shut down stuff, but don't let any additional exceptions leak out while trying to shut down. // Make sure there's no directories on the stack. NoThrow(() => CommandUtils.ClearDirStack(), "Clear Dir Stack"); // Try to kill process before app domain exits to leave the other KillAll call to extreme edge cases NoThrow(() => { if (ShouldKillProcesses && !Utils.IsRunningOnMono) ProcessManager.KillAll(); }, "Kill All Processes"); Log.TraceInformation("AutomationTool exiting with ExitCode={0} ({1})", (int)ReturnCode, ReturnCode); // Can't use NoThrow here because the code logs exceptions. We're shutting down logging! LogUtils.ShutdownLogging(); } // STOP: No code beyond the return statement should go beyond this point! // Nothing should happen after the finally block above is finished. return (int)ReturnCode; } /// /// Wraps an action in an exception block. /// Ensures individual actions can be performed and exceptions won't prevent further actions from being executed. /// Useful for shutdown code where shutdown may be in several stages and it's important that all stages get a chance to run. /// /// private static void NoThrow(System.Action Action, string ActionDesc) { try { Action(); } catch (Exception Ex) { Log.TraceError("Exception performing nothrow action \"{0}\": {1}", ActionDesc, LogUtils.FormatException(Ex)); } } static bool CtrlHandler(CtrlTypes EventType) { Domain_ProcessExit(null, null); if (EventType == CtrlTypes.CTRL_C_EVENT) { // Force exit Environment.Exit(3); } return true; } static void Domain_ProcessExit(object sender, EventArgs e) { // Kill all spawned processes (Console instead of Log because logging is closed at this time anyway) Console.WriteLine("Domain_ProcessExit"); if (ShouldKillProcesses && !Utils.IsRunningOnMono) { ProcessManager.KillAll(); } Trace.Close(); } static ExitCode MainProc(object Param) { ExitCode Result = Automation.Process((string[])Param); ShouldKillProcesses = Automation.ShouldKillProcesses; return Result; } static bool ShouldKillProcesses = true; } }