// Copyright Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { [SupportedPlatforms("Win64")] public class DatasmithFacadeCSharp : ModuleRules { public DatasmithFacadeCSharp(ReadOnlyTargetRules Target) : base(Target) { bUseRTTI = true; PrivateDependencyModuleNames.AddRange( new string[] { "Core", "DatasmithCore", "DatasmithExporter", "DatasmithFacade" } ); bRequiresImplementModule = false; } } }