// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved. #pragma once class SGraphPinPose : public SGraphPin { public: SLATE_BEGIN_ARGS(SGraphPinPose) {} SLATE_END_ARGS() void Construct(const FArguments& InArgs, UEdGraphPin* InPin); protected: //~ Begin SGraphPin Interface virtual const FSlateBrush* GetPinIcon() const override; //~ End SGraphPin Interface };