// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved. #pragma once #include "Core.h" #include "ModuleInterface.h" #include "Slate.h" /** * ModuleUI module interface */ class IModuleUIInterface : public IModuleInterface { public: /** @return a pointer to the module UI widget; invalid pointer if one has already been allocated */ virtual TSharedRef< SWidget > GetModuleUIWidget() = 0; private: };