// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved. #include "LogVisualizerPCH.h" IMPLEMENT_MODULE(FLogVisualizerModule, LogVisualizer); DEFINE_LOG_CATEGORY(LogLogVisualizer); void FLogVisualizerModule::StartupModule() { LogVisualizer = new FLogVisualizer(); } void FLogVisualizerModule::ShutdownModule() { if (LogVisualizer != NULL) { delete LogVisualizer; LogVisualizer = NULL; } }