// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once // FORCE_CRASH_REPORT_UNATTENDED can be added to target.cs or UBT commandline in order to set CRASH_REPORT_UNATTENDED_ONLY // It should not be defined in code other than when undefined to please IntelliSense. #ifndef FORCE_CRASH_REPORT_UNATTENDED #define FORCE_CRASH_REPORT_UNATTENDED 0 #endif #define CRASH_REPORT_UNATTENDED_ONLY FORCE_CRASH_REPORT_UNATTENDED // Pre-compiled header includes #include "CoreMinimal.h" #include "Logging/LogMacros.h" #if !CRASH_REPORT_UNATTENDED_ONLY #include "StandaloneRenderer.h" #endif // CRASH_REPORT_UNATTENDED_ONLY #include "CrashReportClientConfig.h" DECLARE_LOG_CATEGORY_EXTERN(CrashReportClientLog, Log, All) /** * Run the crash report client app */ void RunCrashReportClient(const TCHAR* Commandline);