// Copyright Epic Games, Inc. All Rights Reserved. #include "Modules/ModuleManager.h" #include "IAudioCodecRegistry.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS class FAudioCodecEngineModule : public IModuleInterface { public: void StartupModule() override { } void ShutdownModule() override { } }; PRAGMA_ENABLE_DEPRECATION_WARNINGS IMPLEMENT_MODULE(FAudioCodecEngineModule, AudioCodecEngine);