#!/bin/sh echo echo Setting up Unreal Engine 4 project files... echo # this is located inside an extra 'Mac' path unlike the Windows variant. if [ ! -d ../../../Source ]; then echo GenerateRocketProjectFiles ERROR: This script file does not appear to be located inside the Engine/Build/BatchFiles/Mac directory. exit fi source SetupMono.sh "`dirname "$0"`" # pass all parameters to UBT echo mono ../../../../Engine/Binaries/DotNET/UnrealBuildTool.exe -XcodeProjectFile -rocket "$@"