// Copyright Epic Games, Inc. All Rights Reserved.
using AutomationTool;
using EpicGames.Core;
using System;
using System.Collections.Generic;
using System.IO;
using System.Text;
using System.Xml;
namespace BuildGraph.Tasks
{
///
/// Parameters for a Docker task
///
public class DockerTaskParameters
{
///
/// Docker command line arguments
///
[TaskParameter]
public string Arguments;
///
/// Environment variables to set
///
[TaskParameter(Optional = true)]
public string Environment;
///
/// File to read environment variables from
///
[TaskParameter(Optional = true)]
public string EnvironmentFile;
///
/// Base directory for running the command
///
[TaskParameter(Optional = true)]
public string WorkingDir;
}
///
/// Spawns Docker and waits for it to complete.
///
[TaskElement("Docker", typeof(DockerTaskParameters))]
public class DockerTask : SpawnTaskBase
{
///
/// Parameters for this task
///
DockerTaskParameters Parameters;
///
/// Construct a Docker task
///
/// Parameters for the task
public DockerTask(DockerTaskParameters InParameters)
{
Parameters = InParameters;
}
///
/// Execute the task.
///
/// Information about the current job
/// Set of build products produced by this node.
/// Mapping from tag names to the set of files they include
public override void Execute(JobContext Job, HashSet BuildProducts, Dictionary> TagNameToFileSet)
{
Execute("docker", Parameters.Arguments, EnvVars: ParseEnvVars(Parameters.Environment, Parameters.EnvironmentFile), WorkingDir: Parameters.WorkingDir);
}
///
/// Output this task out to an XML writer.
///
public override void Write(XmlWriter Writer)
{
Write(Writer, Parameters);
}
///
/// Find all the tags which are used as inputs to this task
///
/// The tag names which are read by this task
public override IEnumerable FindConsumedTagNames()
{
yield break;
}
///
/// Find all the tags which are modified by this task
///
/// The tag names which are modified by this task
public override IEnumerable FindProducedTagNames()
{
yield break;
}
}
}