// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" #include "Widgets/DeclarativeSyntaxSupport.h" #include "Widgets/SCompoundWidget.h" class SWindow; class STutorialLoading : public SCompoundWidget { SLATE_BEGIN_ARGS(STutorialLoading) {} SLATE_ARGUMENT(TWeakPtr, ContextWindow) SLATE_END_ARGS() public: /** Widget constructor */ void Construct(const FArguments& InArgs); private: /** Window where loading visual will be displayed */ TWeakPtr ContextWindow; };