// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AdvancedPreviewSceneCommands.h" #define LOCTEXT_NAMESPACE "AdvancedPreviewSceneCommands" void FAdvancedPreviewSceneCommands::RegisterCommands() { UI_COMMAND(ToggleEnvironment, "Toggle Environment", "Toggles Environment visibility", EUserInterfaceActionType::ToggleButton, FInputChord(EKeys::I)); UI_COMMAND(ToggleFloor, "Toggle Floor", "Toggles floor visibility", EUserInterfaceActionType::ToggleButton, FInputChord(EKeys::O)); UI_COMMAND(TogglePostProcessing, "Toggle Post Processing", "Toggles whether Post Processing is enabled", EUserInterfaceActionType::ToggleButton, FInputChord(EKeys::P)); } #undef LOCTEXT_NAMESPACE