// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; public class AddContentDialog : ModuleRules { public AddContentDialog(ReadOnlyTargetRules Target) : base(Target) { PrivateIncludePathModuleNames.AddRange( new string[] { "AssetTools", "ContentBrowser" } ); PrivateDependencyModuleNames.AddRange( new string[] { "Core", "ApplicationCore", "Slate", "SlateCore", "InputCore", "Json", "EditorStyle", "DirectoryWatcher", "DesktopPlatform", "PakFile", "ImageWrapper", "UnrealEd", "CoreUObject", "WidgetCarousel", } ); PrivateIncludePaths.AddRange( new string[] { "Editor/AddContentDialog/Private", "Editor/AddContentDialog/Private/ViewModels", "Editor/AddContentDialog/Private/ContentSourceProviders/FeaturePack", } ); } }