[/Script/Engine.Engine] ; DefaultBloomKernel is not used on mobile DefaultBloomKernelTextureName=/Engine/EngineResources/DefaultTexture.DefaultTexture [PlatformCrypto] PlatformRequiresDataCrypto=True PakSigningRequired=False [/Script/Engine.GarbageCollectionSettings] gc.MaxObjectsInGame=131072 [Audio] AudioDeviceModuleName=AndroidAudio ; Uncomment below (and comment above) to use multi-platform mixer module by default ;AudioDeviceModuleName=AudioMixerAndroid ; Defining below allows switching to audio mixer using -audiomixer commandline AudioMixerModuleName=AudioMixerAndroid ; Defines a platform-specific volume headroom (in dB) for audio to provide better platform consistency with respect to volume levels. PlatformHeadroomDB=-6 UseAudioMixer=true [PlatformMemoryBuckets] LargestMemoryBucket_MinGB=8 LargerMemoryBucket_MinGB=6 DefaultMemoryBucket_MinGB=4 SmallerMemoryBucket_MinGB=3 ; for now, we require 3gb SmallestMemoryBucket_MinGB=3 [DeviceProfileManager] DeviceProfileSelectionModule="AndroidDeviceProfileSelectorRuntime" [Advertising] DefaultProviderName=AndroidAdvertising [OnlineSubsystem] DefaultPlatformService=GooglePlay [SlateRenderer] NumPreallocatedVertices=200 [/Script/TcpMessaging.TcpMessagingSettings] EnableTransport=True ListenEndpoint=127.0.0.1:6666 !ConnectToEndpoints=CLEAR_ARRAY ConnectionRetryDelay=0 [LocalNotification] DefaultPlatformService=AndroidLocalNotification [DeviceScreenDensity] +Devices=(Model="Nexus 5",Density=445) +Devices=(Model="Nexus 5X",Density=424) +Devices=(Model="Nexus 6",Density=493) +Devices=(Model="Nexus 6P",Density=518) +Devices=(Model="SM-G930.+",Density=577,IsRegex=true) ; Samsung Galaxy S7 +Devices=(Model="SM-G935.+",Density=534,IsRegex=true) ; Samsung Galaxy S7 Edge +Devices=(Model="SM-N920.+",Density=515,IsRegex=true) ; Samsung Galaxy Note 5 +Devices=(Model="Pixel",Density=441) +Devices=(Model="Pixel C",Density=308) +Devices=(Model="Pixel XL",Density=534) +Devices=(Model="HTC 10",Density=564) +Devices=(Model="EVA-L09",Density=423) ; Huawei P9 ;GalaxyS5=432 ;GalaxyS6=577 [ConsoleVariables] r.AllowOcclusionQueries=0 Slate.CacheRenderData=0 r.VSync=1 r.ParallelShadows=0 ; high priority thread tasks can be downgraded to normal priority if a task is created with EPowerSavingEligibility::Eligible. TaskGraph.EnablePowerSavingThreadPriorityReduction=1 ;GalaxyS6Edge=577