// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved. #include "CoreUObject.h" #include "ModuleManager.h" #include "SwarmMessages.h" class FSwarmInterfaceModule : public IModuleInterface { public: virtual void StartupModule() override {} virtual void ShutdownModule() override {} }; // Dummy class initialization USwarmMessages::USwarmMessages( const class FPostConstructInitializeProperties& PCIP ) : Super(PCIP) { } IMPLEMENT_MODULE( FSwarmInterfaceModule, SwarmInterface );