[Internationalization] +LocalizationPaths=../../../Engine/Content/Localization/Editor +ToolTipLocalizationPaths=../../../Engine/Content/Localization/Editor/ToolTips +PropertyNameLocalizationPaths=../../../Engine/Content/Localization/Editor/PropertyNames ShouldLoadLocalizedPropertyNames=True [UnrealEd.GeneralSettings] EnableStylusPressure=True [AnimSetViewer] CheckSingleInfluenceLOD=True [LogWindow] MaxNumberOfLogLines=2000 [/Script/UnrealEd.ThumbnailManager] +RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.Blueprint",RendererClassName="/Script/UnrealEd.BlueprintThumbnailRenderer") +RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.Font",RendererClassName="/Script/UnrealEd.FontThumbnailRenderer") +RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.Texture2D",RendererClassName="/Script/UnrealEd.TextureThumbnailRenderer") +RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.TextureRenderTarget",RendererClassName="/Script/UnrealEd.TextureThumbnailRenderer") +RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.TextureRenderTargetCube",RendererClassName="/Script/UnrealEd.TextureThumbnailRenderer") +RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.LightMapTexture2D",RendererClassName="/Script/UnrealEd.TextureThumbnailRenderer") +RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.TextureCube",RendererClassName="/Script/UnrealEd.TextureCubeThumbnailRenderer") +RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.Material",RendererClassName="/Script/UnrealEd.MaterialInstanceThumbnailRenderer") +RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.MaterialInterface",RendererClassName="/Script/UnrealEd.MaterialInstanceThumbnailRenderer") +RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.MaterialFunction",RendererClassName="/Script/UnrealEd.MaterialFunctionThumbnailRenderer") +RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.ParticleSystem",RendererClassName="/Script/UnrealEd.ParticleSystemThumbnailRenderer") +RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.StaticMesh",RendererClassName="/Script/UnrealEd.StaticMeshThumbnailRenderer") +RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.SkeletalMesh",RendererClassName="/Script/UnrealEd.SkeletalMeshThumbnailRenderer") +RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.AnimSequenceBase",RendererClassName="/Script/UnrealEd.AnimSequenceThumbnailRenderer") +RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.BlendSpaceBase",RendererClassName="/Script/UnrealEd.BlendSpaceThumbnailRenderer") +RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.AnimBlueprint",RendererClassName="/Script/UnrealEd.AnimBlueprintThumbnailRenderer") +RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.Level",RendererClassName="/Script/UnrealEd.LevelThumbnailRenderer") +RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.World",RendererClassName="/Script/UnrealEd.WorldThumbnailRenderer") +RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.SoundWave",RendererClassName="/Script/UnrealEd.SoundWaveThumbnailRenderer") +RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.SlateBrushAsset",RendererClassName="/Script/UnrealEd.SlateBrushThumbnailRenderer") [/Script/UnrealEd.DefaultSizedThumbnailRenderer] DefaultSizeX=512 DefaultSizeY=512 [/Script/UnrealEd.WorldThumbnailRenderer] GlobalOrbitPitchOffset=0 GlobalOrbitYawOffset=0 bUseUnlitScene=false bAllowWorldThumbnails=false [/Script/UnrealEd.ActorFactory] MenuPriority=10 [/Script/UnrealEd.ActorFactoryStaticMesh] MenuPriority=30 [/Script/UnrealEd.ActorFactoryInteractiveFoliage] MenuPriority=26 [/Script/UnrealEd.ActorFactoryPlayerStart] MenuPriority=20 [/Script/UnrealEd.ActorFactoryDirectionalLight] MenuPriority=19 [/Script/UnrealEd.ActorFactoryPointLight] MenuPriority=19 [/Script/UnrealEd.ActorFactorySpotLight] MenuPriority=19 [/Script/UnrealEd.ActorFactoryPhysicsActor] MenuPriority=15 [/Script/UnrealEd.ActorFactorySkeletalMesh] MenuPriority=13 [/Script/UnrealEd.ActorFactorySkeletalMeshSingleAnim] MenuPriority=12 [/Script/UnrealEd.ActorFactoryAmbientSoundSimpleToggleable] MenuPriority=10 [/Script/UnrealEd.ActorFactoryAmbientSoundNonLoopingToggleable] MenuPriority=10 [/Script/UnrealEd.ActorFactoryAmbientSoundSimple] MenuPriority=11 [/Script/UnrealEd.ActorFactoryAmbientSound] MenuPriority=11 [/Script/UnrealEd.ActorFactoryAmbientSoundMovable] MenuPriority=10 [/Script/BlueprintGraph.EdGraphSchema_K2] bUseLegacyActionMenus=true +EditoronlyBPFunctionRedirects=(ClassName="AIBlueprintHelperLibrary", OldFunctionName="SpawnAI", NewFunctionName="SpawnAIFromClass", BlueprintParamName="Pawn", ClassParamName="PawnClass") +EditoronlyBPFunctionRedirects=(ClassName="GameplayStatics", OldFunctionName="CreateSaveGameObjectFromBlueprint", NewFunctionName="CreateSaveGameObject", BlueprintParamName="SaveGameBlueprint", ClassParamName="SaveGameClass") [BlueprintEditor.Palette] bUseLegacyLayout=false [BlueprintEditor.Favorites] +Profiles=(Name="StarterProfile", FriendlyName="Default Profile" ToolTip="A starter profile, containing some of the most useful nodes.") DefaultProfile="StarterProfile" +StarterProfile=(NodeName="/Script/BlueprintGraph.K2Node_Event", FieldName="/Script/Engine.Actor:ReceiveBeginPlay") +StarterProfile=(NodeName="/Script/BlueprintGraph.K2Node_Event", FieldName="/Script/Engine.Actor:ReceiveTick") +StarterProfile=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", FieldName="/Script/Engine.GameplayStatics:GetPlayerPawn") +StarterProfile=(NodeName="/Script/BlueprintGraph.K2Node_IfThenElse") +StarterProfile=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", FieldName="/Script/Engine.Actor:GetTransform") +StarterProfile=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", FieldName="/Script/Engine.Actor:K2_DestroyActor") +StarterProfile=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", FieldName="/Script/Engine.GameplayStatics:GetAllActorsOfClass") +StarterProfile=(NodeName="/Script/BlueprintGraph.K2Node_SpawnActorFromClass") [UnrealEd.MeshPaint] MinBrushRadius=1 MaxBrushRadius=256 [UnrealEd.HitProxy] HitProxySize=5 [/Script/UnrealEd.UnrealEdOptions] +EditorCategories=(Name="Matinee") +EditorCategories=(Name="CurveEditor") ;Matinee Commands +EditorCommands=(Parent="Matinee", CommandName="Matinee_PlayForward", Description="Matinee_PlayForward_Desc", ExecCommand="Matinee Play") +EditorCommands=(Parent="Matinee", CommandName="Matinee_PlayReverse", Description="Matinee_PlayReverse_Desc", ExecCommand="Matinee PlayReverse") +EditorCommands=(Parent="Matinee", CommandName="Matinee_Stop", Description="Matinee_Stop_Desc", ExecCommand="Matinee Stop") +EditorCommands=(Parent="Matinee", CommandName="Matinee_TogglePlayPause", Description="Matinee_TogglePlayPause_Desc", ExecCommand="Matinee TogglePlayPause") +EditorCommands=(Parent="Matinee", CommandName="Matinee_ZoomIn", Description="Matinee_ZoomIn_Desc", ExecCommand="Matinee ZoomIn") +EditorCommands=(Parent="Matinee", CommandName="Matinee_ZoomInAlt", Description="Matinee_ZoomInAlt_Desc", ExecCommand="Matinee ZoomIn") +EditorCommands=(Parent="Matinee", CommandName="Matinee_ZoomOut", Description="Matinee_ZoomOut_Desc", ExecCommand="Matinee ZoomOut") +EditorCommands=(Parent="Matinee", CommandName="Matinee_ZoomOutAlt", Description="Matinee_ZoomOutAlt_Desc", ExecCommand="Matinee ZoomOut") +EditorCommands=(Parent="Matinee", CommandName="Matinee_Undo", Description="Matinee_Undo_Desc", ExecCommand="Matinee Undo") +EditorCommands=(Parent="Matinee", CommandName="Matinee_Redo", Description="Matinee_Redo_Desc", ExecCommand="Matinee Redo") +EditorCommands=(Parent="Matinee", CommandName="Matinee_Copy", Description="Matinee_Copy_Desc", ExecCommand="Matinee Copy") +EditorCommands=(Parent="Matinee", CommandName="Matinee_Cut", Description="Matinee_Cut_Desc", ExecCommand="Matinee Cut") +EditorCommands=(Parent="Matinee", CommandName="Matinee_Paste", Description="Matinee_Paste_Desc", ExecCommand="Matinee Paste") +EditorCommands=(Parent="Matinee", CommandName="Matinee_DeleteSelection", Description="Matinee_DeleteSelection_Desc", ExecCommand="Matinee DeleteSelection") +EditorCommands=(Parent="Matinee", CommandName="Matinee_MarkInSection", Description="Matinee_MarkInSection_Desc", ExecCommand="Matinee MarkInSection") +EditorCommands=(Parent="Matinee", CommandName="Matinee_MarkOutSection", Description="Matinee_MarkOutSection_Desc", ExecCommand="Matinee MarkOutSection") +EditorCommands=(Parent="Matinee", CommandName="Matinee_IncrementPosition", Description="Matinee_IncrementPosition_Desc", ExecCommand="Matinee IncrementPosition") +EditorCommands=(Parent="Matinee", CommandName="Matinee_DecrementPosition", Description="Matinee_DecrementPosition_Desc", ExecCommand="Matinee DecrementPosition") +EditorCommands=(Parent="Matinee", CommandName="Matinee_MoveToNextKey", Description="Matinee_MoveToNextKey_Desc", ExecCommand="Matinee MoveToNextKey") +EditorCommands=(Parent="Matinee", CommandName="Matinee_MoveToPrevKey", Description="Matinee_MoveToPrevKey_Desc", ExecCommand="Matinee MoveToPrevKey") +EditorCommands=(Parent="Matinee", CommandName="Matinee_SplitAnimKey", Description="Matinee_SplitAnimKey_Desc", ExecCommand="Matinee SplitAnimKey") +EditorCommands=(Parent="Matinee", CommandName="Matinee_ToggleSnap", Description="Matinee_ToggleSnap_Desc", ExecCommand="Matinee ToggleSnap") +EditorCommands=(Parent="Matinee", CommandName="Matinee_MoveActiveUp", Description="Matinee_MoveActiveUp_Desc", ExecCommand="Matinee MoveActiveUp") +EditorCommands=(Parent="Matinee", CommandName="Matinee_MoveActiveDown", Description="Matinee_MoveActiveDown_Desc", ExecCommand="Matinee MoveActiveDown") +EditorCommands=(Parent="Matinee", CommandName="Matinee_AddKey", Description="Matinee_AddKey_Desc", ExecCommand="Matinee AddKey") +EditorCommands=(Parent="Matinee", CommandName="Matinee_DuplicateSelectedKeys", Description="Matinee_DuplicateSelectedKeys_Desc", ExecCommand="Matinee DuplicateSelectedKeys") +EditorCommands=(Parent="Matinee", CommandName="Matinee_CropAnimationBeginning", Description="Matinee_CropAnimationBeginning_Desc", ExecCommand="Matinee CropAnimationBeginning") +EditorCommands=(Parent="Matinee", CommandName="Matinee_CropAnimationEnd", Description="Matinee_CropAnimationEnd_Desc", ExecCommand="Matinee CropAnimationEnd") +EditorCommands=(Parent="Matinee", CommandName="Matinee_ViewFitSequence", Description="Matinee_ViewFitSequence_Desc", ExecCommand="Matinee ViewFitSequence") +EditorCommands=(Parent="Matinee", CommandName="Matinee_ViewFitToSelected", Description="Matinee_ViewFitToSelected_Desc", ExecCommand="Matinee ViewFitToSelected") +EditorCommands=(Parent="Matinee", CommandName="Matinee_ViewFitLoop", Description="Matinee_ViewFitLoop_Desc", ExecCommand="Matinee ViewFitLoop") +EditorCommands=(Parent="Matinee", CommandName="Matinee_ViewFitLoopSequence", Description="Matinee_ViewFitLoopSequence_Desc", ExecCommand="Matinee ViewFitLoopSequence") +EditorCommands=(Parent="Matinee", CommandName="Matinee_ViewEndOfTrack", Description="Matinee_ViewEndOfTrack_Desc", ExecCommand="Matinee ViewEndOfTrack") +EditorCommands=(Parent="Matinee", CommandName="Matinee_ChangeKeyInterpModeAUTO", Description="Matinee_ChangeKeyInterpModeAUTO_Desc", ExecCommand="Matinee ChangeKeyInterpModeAUTO") +EditorCommands=(Parent="Matinee", CommandName="Matinee_ChangeKeyInterpModeUSER", Description="Matinee_ChangeKeyInterpModeUSER_Desc", ExecCommand="Matinee ChangeKeyInterpModeUSER") +EditorCommands=(Parent="Matinee", CommandName="Matinee_ChangeKeyInterpModeBREAK", Description="Matinee_ChangeKeyInterpModeBREAK_Desc", ExecCommand="Matinee ChangeKeyInterpModeBREAK") +EditorCommands=(Parent="Matinee", CommandName="Matinee_ChangeKeyInterpModeLINEAR", Description="Matinee_ChangeKeyInterpModeLINEAR_Desc", ExecCommand="Matinee ChangeKeyInterpModeLINEAR") +EditorCommands=(Parent="Matinee", CommandName="Matinee_ChangeKeyInterpModeCONSTANT", Description="Matinee_ChangeKeyInterpModeCONSTANT_Desc", ExecCommand="Matinee ChangeKeyInterpModeCONSTANT") ;Curve Editor Commands +EditorCommands=(Parent="CurveEditor", CommandName="CurveEditor_ChangeInterpModeAUTO", Description="CurveEditor_ChangeInterpModeAUTO_Desc", ExecCommand="CurveEditor ChangeInterpModeAUTO") +EditorCommands=(Parent="CurveEditor", CommandName="CurveEditor_ChangeInterpModeUSER", Description="CurveEditor_ChangeInterpModeUSER_Desc", ExecCommand="CurveEditor ChangeInterpModeUSER") +EditorCommands=(Parent="CurveEditor", CommandName="CurveEditor_ChangeInterpModeBREAK", Description="CurveEditor_ChangeInterpModeBREAK_Desc", ExecCommand="CurveEditor ChangeInterpModeBREAK") +EditorCommands=(Parent="CurveEditor", CommandName="CurveEditor_ChangeInterpModeLINEAR", Description="CurveEditor_ChangeInterpModeLINEAR_Desc", ExecCommand="CurveEditor ChangeInterpModeLINEAR") +EditorCommands=(Parent="CurveEditor", CommandName="CurveEditor_ChangeInterpModeCONSTANT", Description="CurveEditor_ChangeInterpModeCONSTANT_Desc", ExecCommand="CurveEditor ChangeInterpModeCONSTANT") +EditorCommands=(Parent="CurveEditor", CommandName="CurveEditor_FitViewHorizontally", Description="CurveEditor_FitViewHorizontally_Desc", ExecCommand="CurveEditor FitViewHorizontally") +EditorCommands=(Parent="CurveEditor", CommandName="CurveEditor_FitViewVertically", Description="CurveEditor_FitViewVertically_Desc", ExecCommand="CurveEditor FitViewVertically") +EditorCommands=(Parent="CurveEditor", CommandName="CurveEditor_FitViewToAll", Description="CurveEditor_FitViewToAll_Desc", ExecCommand="CurveEditor FitViewToAll") +EditorCommands=(Parent="CurveEditor", CommandName="CurveEditor_FitViewToSelected", Description="CurveEditor_FitViewToSelected_Desc", ExecCommand="CurveEditor FitViewToSelected") ; If true, the expansion state of the class picker will be saved and restored between editor session bExpandClassPickerClassList=False ; Class picker dialog settings ; LocText refers to the localization id for the descriptive text to show next to the icon in the picker +NewAssetDefaultClasses=(ClassName="/Script/Engine.Actor", LocTextNameID="ActorName", LocTextDescriptionID="ActorDesc", Image ="ClassIcon.Default", AssetClass="/Script/Engine.Blueprint") +NewAssetDefaultClasses=(ClassName="/Script/Engine.Pawn", LocTextNameID="PawnName", LocTextDescriptionID="PawnDesc", Image ="ClassIcon.Pawn", AssetClass="/Script/Engine.Blueprint") +NewAssetDefaultClasses=(ClassName="/Script/Engine.Character", LocTextNameID="CharacterName", LocTextDescriptionID="CharacterDesc", Image ="ClassIcon.SkeletalMeshComponent", AssetClass="/Script/Engine.Blueprint") +NewAssetDefaultClasses=(ClassName="/Script/Engine.PlayerController", LocTextNameID="PlayerControllerName", LocTextDescriptionID="PlayerControllerDesc", Image ="ClassIcon.PlayerStart", AssetClass="/Script/Engine.Blueprint") +NewAssetDefaultClasses=(ClassName="/Script/Engine.GameMode", LocTextNameID="GameModeName", LocTextDescriptionID="GameModeDesc", Image ="ClassIcon.Note", AssetClass="/Script/Engine.Blueprint") [TaskBrowser] DefaultServerName= DefaultServerPort=80 DefaultProjectName=UE4 DefaultDBFilterName= [UI] +ContentDirectories=/Game/UI +ContentDirectories=/Game/Widget +ContentDirectories=/Game/Widgets +ContentDirectories=/Engine/MobileResources [Cooker.CleanStaticMeshMtrlSkip] Class=UnrealEd.ActorFactory [TextureImporter] AllowNonPowerOfTwoTextures=True [DarkTextures] MinimalBrightness=40.0 bIgnoreBlack=true bUseGrayScale=false [/Script/Cascade.CascadeConfiguration] +ModuleMenu_ModuleRejections=ParticleModuleTypeDataBase +ModuleMenu_ModuleRejections=ParticleModule +ModuleMenu_ModuleRejections=ParticleModuleRequired +ModuleMenu_ModuleRejections=ParticleModuleSpawn +ModuleMenu_ModuleRejections=ParticleModuleTypeDataBeam +ModuleMenu_ModuleRejections=ParticleModuleLocationPrimitiveBase +ModuleMenu_ModuleRejections=ParticleModuleEventReceiverBase +ModuleMenu_TypeDataToBaseModuleRejections=(ObjName="None",InvalidObjNames=("ParticleModuleBeamBase","ParticleModuleTrailBase","ParticleModuleVectorFieldBase")) +ModuleMenu_TypeDataToBaseModuleRejections=(ObjName="ParticleModuleTypeDataBeam2",InvalidObjNames=("ParticleModuleTrailBase","ParticleModuleVectorFieldBase","ParticleModuleLightBase")) +ModuleMenu_TypeDataToBaseModuleRejections=(ObjName="ParticleModuleTypeDataMesh",InvalidObjNames=("ParticleModuleBeamBase","ParticleModuleTrailBase","ParticleModuleVectorFieldBase")) +ModuleMenu_TypeDataToBaseModuleRejections=(ObjName="ParticleModuleTypeDataRibbon",InvalidObjNames=("ParticleModuleVectorFieldBase","ParticleModuleLightBase")) +ModuleMenu_TypeDataToBaseModuleRejections=(ObjName="ParticleModuleTypeDataGpu",InvalidObjNames=("ParticleModuleBeamBase","ParticleModuleTrailBase","ParticleModuleCameraBase","ParticleModuleKillBase","ParticleModuleParameterBase","ParticleModuleEventBase","ParticleModuleLightBase")) +ModuleMenu_TypeDataToSpecificModuleRejections=(ObjName="None",InvalidObjNames=("ParticleModuleCollisionGPU","ParticleModuleMeshMaterial","ParticleModuleMeshRotation","ParticleModuleMeshRotation_Seeded","ParticleModuleMeshRotationRate","ParticleModuleMeshRotationRate_Seeded","ParticleModuleMeshRotationRateMultiplyLife","ParticleModuleMeshRotationRateOverLife","ParticleModuleTrailSpawnPerUnit", "ParticleModuleAttractorPointGravity")) +ModuleMenu_TypeDataToSpecificModuleRejections=(ObjName="ParticleModuleTypeDataBeam2",InvalidObjNames=("ParticleModuleSizeScaleBySpeed","ParticleModuleMeshMaterial","ParticleModuleMeshRotation","ParticleModuleMeshRotation_Seeded","ParticleModuleMeshRotationRate","ParticleModuleMeshRotationRate_Seeded","ParticleModuleMeshRotationRateMultiplyLife","ParticleModuleMeshRotationRateOverLife","ParticleModuleTrailSpawnPerUnit","ParticleModuleAccelerationDrag")) +ModuleMenu_TypeDataToSpecificModuleRejections=(ObjName="ParticleModuleTypeDataRibbon",InvalidObjNames=("ParticleModuleSizeScaleBySpeed","ParticleModuleMeshMaterial","ParticleModuleMeshRotation","ParticleModuleMeshRotation_Seeded","ParticleModuleMeshRotationRate","ParticleModuleMeshRotationRate_Seeded","ParticleModuleMeshRotationRateMultiplyLife","ParticleModuleMeshRotationRateOverLife","ParticleModuleLocationEmitterDirect" )) +ModuleMenu_TypeDataToSpecificModuleRejections=(ObjName="ParticleModuleTypeDataGpu",InvalidObjNames=("ParticleModuleCollision","ParticleModuleAttractorPoint","ParticleModuleAttractorLine","ParticleModuleAttractorParticle","ParticleModuleAcceleration","ParticleModuleAccelerationOverLifetime","ParticleModuleLocationEmitterDirect","ParticleModuleLocationDirect","ParticleModuleVelocityOverLifetime","ParticleModuleSubUVMovie","ParticleModuleRotationRateMultiplyLife","ParticleModuleRotationOverLifetime","ParticleModuleSourceMovement","ParticleModuleEventGenerator","ParticleModuleMeshMaterial","ParticleModuleMeshRotation","ParticleModuleMeshRotation_Seeded","ParticleModuleMeshRotationRate","ParticleModuleMeshRotationRate_Seeded","ParticleModuleMeshRotationRateMultiplyLife","ParticleModuleMeshRotationRateOverLife","ParticleModuleTrailSpawnPerUnit")) [CurveEditor] bShouldPromptOnCurveRemoveAll=true [UnrealEd.URLs] UDNURL="http://udn.unrealengine.com" UDNDocsURL="http://udn.unrealengine.com/docs/ue4" WikiURL="http://wiki.unrealengine.com" ForumsURL="http://forums.unrealengine.com" MapErrorURL="http://udn.unrealengine.com/docs/ue4/INT/Editor/LevelEditing/MapErrors/index.html" DocumentationURL="http://udn.unrealengine.com/docs/ue4/INT/index.html" AskAQuestionURL="http://udn.unrealengine.com/questions/ask.html" SearchForAnswersURL="http://udn.unrealengine.com/search.html" SupportWebsiteURL="http://udn.unrealengine.com/index.html" SourceCodeIDEURL_Windows="http://www.microsoft.com/en-us/download/details.aspx?id=40787" SourceCodeIDEURL_Mac="https://developer.apple.com/xcode" SourceCodeIDEURL_Other="http://en.wikipedia.org/wiki/Integrated_development_environment" EpicGamesURL="http://UnrealEngine.com" FacebookURL="http://www.facebook.com/UnrealEngine" ViewportControlsURL="http://docs.unrealengine.com/latest/INT/Engine/UI/LevelEditor/Viewports/ViewportControls/index.html" [UnrealEd.URLOverrides] UDNURL="http://docs.unrealengine.com/latest/INT/index.html" UDNDocsURL="http://docs.unrealengine.com/latest" MapErrorURL="http://docs.unrealengine.com/latest/INT/index.html" DocumentationURL="http://docs.unrealengine.com/" AskAQuestionURL="http://answers.unrealengine.com" SearchForAnswersURL="http://answers.unrealengine.com" SupportWebsiteURL="http://unrealengine.com/support" [IntrinsicMetaData] [UserDefinedStructure] bUseUserDefinedStructure=true bShowDefaultValuePropertyEditor=true [EpicSurvey] Source="CDN" CdnUrl="http://cdn.unrealengine.com/surveys/{Culture}/index.json" EngineContentRelativeDirectory="Editor/EpicSurvey/{Culture}/" NotificationDelayTime=600 NotificationDuration=10 PulseTimeInterval=10 PulseDuration=6 [CustomBlueprintFunctionLibrary] bCanCreateNew=true [EditoronlyBP] bAllowClassAndBlueprintPinMatching=false bReplaceBlueprintWithClass=false bDontLoadBlueprintOutsideEditor=false bBlueprintIsNotBlueprintType=false [StructSerialization] SkipByteCodeSerialization=true BreakSerializationRecursion=true