#!/bin/sh echo echo Setting up Unreal Engine 4 project files... echo # this is located inside an extra 'Mac' path unlike the Windows variant. if [ ! -d ../../../Binaries/DotNET ]; then echo GenerateProjectFiles ERROR: It looks like you're missing some files that are required in order to generate projects. Please check that you've downloaded and unpacked the engine source code, binaries, content and third-party dependencies before running this script. exit 1 fi if [ ! -d ../../../Source ]; then echo GenerateProjectFiles ERROR: This script file does not appear to be located inside the Engine/Build/BatchFiles/Mac directory. exit 1 fi source SetupMono.sh "`dirname "$0"`" xbuild ../../../Source/Programs/UnrealBuildTool/UnrealBuildTool_Mono.csproj /property:Configuration="Development" /verbosity:quiet /nologo |grep -i error # pass all parameters to UBT mono ../../../Binaries/DotNET/UnrealBuildTool.exe -XcodeProjectFile "$@"