// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved. #include "Components/WindowTitleBarAreaSlot.h" #include "Widgets/SNullWidget.h" #include "Widgets/Layout/SWindowTitleBarArea.h" ///////////////////////////////////////////////////// // UWindowTitleBarAreaSlot UWindowTitleBarAreaSlot::UWindowTitleBarAreaSlot(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) { Padding = FMargin(0); HorizontalAlignment = HAlign_Fill; VerticalAlignment = VAlign_Fill; } void UWindowTitleBarAreaSlot::BuildSlot(TSharedRef InWindowTitleBarArea) { WindowTitleBarArea = InWindowTitleBarArea; WindowTitleBarArea->SetPadding(Padding); WindowTitleBarArea->SetHAlign(HorizontalAlignment); WindowTitleBarArea->SetVAlign(VerticalAlignment); WindowTitleBarArea->SetContent(Content ? Content->TakeWidget() : SNullWidget::NullWidget); } void UWindowTitleBarAreaSlot::SetPadding(FMargin InPadding) { CastChecked(Parent)->SetPadding(InPadding); } void UWindowTitleBarAreaSlot::SetHorizontalAlignment(EHorizontalAlignment InHorizontalAlignment) { CastChecked(Parent)->SetHorizontalAlignment(InHorizontalAlignment); } void UWindowTitleBarAreaSlot::SetVerticalAlignment(EVerticalAlignment InVerticalAlignment) { CastChecked(Parent)->SetVerticalAlignment(InVerticalAlignment); } void UWindowTitleBarAreaSlot::SynchronizeProperties() { if (WindowTitleBarArea.IsValid()) { SetPadding(Padding); SetHorizontalAlignment(HorizontalAlignment); SetVerticalAlignment(VerticalAlignment); } } void UWindowTitleBarAreaSlot::ReleaseSlateResources(bool bReleaseChildren) { Super::ReleaseSlateResources(bReleaseChildren); WindowTitleBarArea.Reset(); }