// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved. #include "Framework/Commands/GenericCommands.h" #define LOCTEXT_NAMESPACE "GenericCommands" void FGenericCommands::RegisterCommands() { UI_COMMAND( Cut, "Cut", "Cut selection", EUserInterfaceActionType::Button, FInputChord( EModifierKey::Control, EKeys::X ) ) UI_COMMAND( Copy, "Copy", "Copy selection", EUserInterfaceActionType::Button, FInputChord( EModifierKey::Control, EKeys::C ) ) UI_COMMAND( Paste, "Paste", "Paste clipboard contents", EUserInterfaceActionType::Button, FInputChord( EModifierKey::Control, EKeys::V ) ) #if PLATFORM_MAC UI_COMMAND( Duplicate, "Duplicate", "Duplicate selection", EUserInterfaceActionType::Button, FInputChord( EModifierKey::Command, EKeys::W ) ) #else UI_COMMAND( Duplicate, "Duplicate", "Duplicate selection", EUserInterfaceActionType::Button, FInputChord( EModifierKey::Control, EKeys::W ) ) #endif UI_COMMAND( Undo, "Undo", "Undo last action", EUserInterfaceActionType::Button, FInputChord( EModifierKey::Control, EKeys::Z ) ) UI_COMMAND( Redo, "Redo", "Redo last action", EUserInterfaceActionType::Button, FInputChord( EModifierKey::Control, EKeys::Y ) ) UI_COMMAND(Delete, "Delete", "Delete current selection", EUserInterfaceActionType::Button, FInputChord(EKeys::Platform_Delete)) UI_COMMAND( Rename, "Rename", "Rename current selection", EUserInterfaceActionType::Button, FInputChord( EKeys::F2 ) ) UI_COMMAND( SelectAll, "Select All", "Select everything in the current scope", EUserInterfaceActionType::Button, FInputChord( EModifierKey::Control, EKeys::A ) ) } #undef LOCTEXT_NAMESPACE