// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; using System.Text; using System.Diagnostics; using System.IO; namespace UnrealBuildTool { class TVOSProjectGenerator : IOSProjectGenerator { /** * Register the platform with the UEPlatformProjectGenerator class */ public override void RegisterPlatformProjectGenerator() { // Register this project generator for TVOS Log.TraceVerbose(" Registering for {0}", UnrealTargetPlatform.TVOS.ToString()); UEPlatformProjectGenerator.RegisterPlatformProjectGenerator(UnrealTargetPlatform.TVOS, this); } } }